id Software's Usenet Group Posts Archive!

idNews/idNews11_work1.3_ports_petition



From: ddt@daisy.cc.utexas.edu (David Taylor)



Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action



Subject: idNews: Petition & Whatsup



Date: 12 Apr 1994 11:31:38 -0500



Organization: id Software





Hi there, everyone. Sorry for the long silence. Things have been



very ____ around here (I think you know how to fill in the blank



by now).





Have a couple of updates for you and a VERY important request at



the end.





On v1.3..





We're close. The important parts of the sound code were totally



rewritten for stability, especially in net games. Our results



so far have been very promising. However, the GUS code was



totally removed and needs to be rewritten as well. As soon as



we get that finished and Doom tested, we'll send it out. Best



estimate is a couple of weeks. v1.3 also integrates fixes



submitted by y'all to make the serial and net code more compatible



and work faster. There were a couple of savegame bugs fixed and



a minor sky texture mapping bug fixed. It also has a new map



reload feature for the map editor types out there so that you



can test a level immediately after developing it without restarting.





On ports of Doom..





We're currently very ____ with the Jaguar ports of Wolf 3D and



Doom and haven't had time to round out the Linux/X port and other



stuff. The Linux port should be closely followed by an Irix/X



port and later by lots of other ports, but we haven't committed



to release dates because we kinda figured a nasty crunch like



this would come along. I'm afraid that we still can't commit



for the same reason.





On the Jaguar ports..





We're doing Doom and Wolfenstein 3D for the Atari Jaguar. They're



both coming right along. Wolf 3D is sporting several new features,



including source artwork at twice the resolution (4x the data),



a high, fluid refresh rate, 22 kHz sound effects, and MIDI device



emulation. Doom pushes the hardware a lot harder and already



looks trey cool. The anti-aliasing effects of composite screens



coupled with the very hip 16-bit CRY pixel mode makes images look



even more realistic than the DOS version. Both should be done



this summer.





On commercial Doom..





In progress is the development of lotsa new everything for the



commercial Doom release. Will probably be done in September.



We've got some hip new stuff for you like awesome new levels



based on Earth, and several new bad guys, including possessed



humans carrying chain guns, spider daemon offspring, and several



new arch-daemons with extremely creative and grim methods of



destruction. We're paying even closer attention to the design



of good deathmatch levels.





Our VERY important request..





We could use your help. Apparently, there was a game called "GATE



OF DOOM" that came out some time ago. When we applied for a



trademark on "DOOM", they wouldn't give it to us because they



thought the name "DOOM" was too close to the name "GATE OF DOOM"



which has a trademark on it.





Reasoning doesn't work. Apparently, you have to do a petition



to get people to say, "I associate Blammo's LOG! with this rotting



lump of wood my daughter carries on her back everywhere with



'LOG! from Blammo' written all over it." Jay has written up a



lusty e-mail letter to ask for your support. If you've got a



minute, it would help us a lot- thanks!





What follows is from the Mind of Jay..





=-ddt->





------





We hope that you are enjoying DOOM, the latest creation of Id



Software. Id Software is currently pursuing trademark registration



of the mark "DOOM". We would like to get your assistance in



gathering information about DOOM, for delivery to the trademark



office. Please review the following statement and if it is agreeable



to you, complete your name, address and telephone number, and deliver



it back to Id Software. We will likely present to the trademark



office the information sent back to us. Id Software appreciates your



assistance.





Please fill the following petition form in and E-MAIL it to



petition@idsoftware.com. The petition@idsoftware.com mailbox will be



active until May 1, 1994. After May 1st the mailbox will be shut



down and messages sent to it will bounce.





-=-= CUT HERE =-=-=-= CUT HERE =-=-=-= CUT HERE =-=





NAME__________________________________________________





ADDRESS_______________________________________________





CITY, ST ZIP____________________________________________





TELEPHONE_____________________________________________





E-MAIL ADDRESS________________________________________







I agree that the following is a true statement. I consent to the use



of this statement for commercial reasons, or otherwise, by Id



Software, Inc. ("ID"), and further consent to possibly being



contacted in the future with regard to this statement.





I have purchased and/or have played the computer software game



"DOOM", and I understand DOOM was developed by ID. ID has a



reputation of producing high quality computer software games, using



the latest interactive 3-D technology. Based upon advertisements,



trade magazine write-ups and word-of-mouth among my fellow computer



software game players, I recognize DOOM as coming from ID and from no



other source. There is no confusion between DOOM and any other



computer software game which may contain the word "doom" in its



title, including "GATE OF DOOM." DOOM is recognized as the latest



creation from the minds of ID.