id Software's Usenet Group Posts Archive!

id_notes/Help@Idsoftware/1994-08-26



[idsoftware.com]


Login name: help In real life: help desk


Directory: /cthulhu/Users/help Shell: /bin/csh


Never logged in.


Plan:


Watch where you stick that!



Here you will find updated info on DOOM, DOOM][, and QUAKE.


If there is something else you would like to see updates on please


send mail to american@idsoftware.com.


>>>> IF YOU DON'T SEE ANY UPDATES THAT MEANS THAT THERE IS NOTHING


>>>> TO UPDATE YOU ON. I WILL TRY TO MAKE NOTE OF THE IMPORTANT ITEMS,


>>>> BUT I DON'T INTEND FOR THIS TO BE AN ID SOFTWARE DAILY JOURNAL.


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Disclaimer:


All of the stuff you read here could be a TOTAL LIE. I am not going


to be held liable for misinforming millions of people. I just work here;)


-American


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++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


>>>>GT Interactive IS LEGIT. Everything you get from this is seen by


>>>>us first. They will be the ones distributing DOOM ][. You can pre-


order DOOM ][ from them.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



Status of DOOM---Updated: Fri, Aug 26th 2:26pm



The latest patch for Registered/Shareware DOOM is: 1.1 to 1.2


The latest version of Registered DOOM is: 1.2


The latest version of Shareware/Beta DOOM is: 1.6


The next patch for Registered/Shareware DOOM will be: 1.666


There will be no 1.7 patch -- 1.666 is the last one.



There is NO version 1.3.


There is a 1.6 beta.



Please stop sending mail about 1.4 and 1.5. There are NO PATCHES


to 1.4 or 1.5.


You can stop sending mail about 1.6 now.


We are aware of the IDKFA.


We are aware of the sound code problems.


We are aware of all of the other misc. bugs too.



>>>>>There should be a patch out by the end of NEXT WEEK.


>>>>>1.666 is the same as the EXE in DOOM ][. We are pretty


>>>>>sure this is a stable version.


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Status of DOOM ][---Updated: Fri, Aug 26th 12:32pm



DOOM ][ is finished!!!! We are sending out the masters TODAY!!!


GT Interactive will be distributing DOOM ][. The offers from them


are legit.



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Status of DOOM ports---Updated: Fri, Aug 26th 2:25pm



OS/2: Still working, no dates yet. IBM guys are handling this.


This is how this will work: You will be able to download the


OS/2 version from most BBSs and ftp sites. It will work with


your registered wad or the shareware one. NO CHANGE.



SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.


It is integrated with the v1.6ish DOOM version. It supports


pixel-doubling, -tripling, -quadrupling as well as 16-bit sound


for clearer mixing. Now compiled with -mips1 flag.



LINUX: Same as Irix version. Not finished yet. Out later, though.


This will also be available from most ftp sites.



JAG: Running very fast. We are doing this port in-house. Maps are


being worked on now. They will be the same maps (minus some of the


ones we did not like... plus a few new ones).



MAC: We have found a team to do this. There is no release date. No


development has begun. We just got some Power PCs to test the beta


version on. It should be here soon. Please do NOT ask to test


this. There is no more info on this at this time. NO CHANGE.



WINDOWS: We just got a beta of this. Looks AWESOME. Still no


release date. The MICROSOFT guys are working on this.



NEXTSTEP: There is a version 1.2 available from cs.orst.edu. There will


be a ver 1.6 available there as soon as we release the patch for


the DOS version. This will be out next in-house port. Dave will be


doing this and it will have sound when it's done, just like the SGI version.



If there is not a release date on one of the above that means it


doesn't have one. Please do not send mail asking for info on the ports.


If I had more I would put it here.



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Status of QUAKE---Updated: Tue, Aug 9th 11:38am



This will not be out until sometime next summer.


John now has a simple (slow) engine running. It uses converted


DOOM maps and runs them with flats for textures. It looks REALLY


cool.


Multi-player should go something like this:


Someone owns a fast server somewhere. You dial in and join the


game in progress. Ten or more people at a time can be in the world.


You will not NEED a Pentium to play QUAKE. Everyone knows you don't


need one for DOOM either... but it doesn't hurt anything.



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