id Software's Usenet Group Posts Archive!

id_notes/Help@Idsoftware/1994-10-12



[idsoftware.com]


Login name: help In real life: help desk


Directory: /cthulhu/Users/help Shell: /bin/csh


Never logged in.


Plan:


Watch where you stick that!



Here you will find updated info on DOOM, DOOM][, and QUAKE.


If there is something else you would like to see updates on please


send mail to american@idsoftware.com.


>>>> IF YOU DON'T SEE ANY UPDATES THAT MEANS THAT THERE IS NOTHING


>>>> TO UPDATE YOU ON. I WILL TRY TO MAKE NOTE OF THE IMPORTANT ITEMS,


>>>> BUT I DON'T INTEND FOR THIS TO BE AN ID SOFTWARE DAILY JOURNAL.


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Disclaimer:


All of the stuff you read here could be a TOTAL LIE. I am not going


to be held liable for misinforming millions of people. I just work here.


-American


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++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


GT Interactive is id's distributor. The DOOM ][ offer is legitimate.


You can still order from 1-800-IDGAMES if you like. DOOM ][ will be


in stores October 10th.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



Status of DOOM---Updated: Tue, Sep 7th 7:41pm



The latest patch for Registered/Shareware DOOM is: 1.2 to 1.666


The latest version of Registered DOOM is: 1.666


The latest version of Shareware/Beta DOOM is: 1.666


There will be no 1.7 patch -- 1.666 is the last one.


There is NO version 1.3.



THE PATCH IS OUT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


ftp.uwp.edu /incoming/id is the place to find it now.



We are aware of some the minor sound bugs. 1.666 is the last


OFFICIAL version of DOOM. We may release some small patches for the


sound code in a few weeks. These will be aimed towards the PAS, Adlib,


and MPU-401 problems. We appreciate bug reports on the experimental


sound fixes, but we cannot promise further tech-support on this.


We are aware of the map bug in 3-9.



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Status of DOOM ][---Updated: Wed, Sep 7th 4:09pm



Out. Finished. We are aware of the map bugs.



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Status of games using the DOOM engine---updated Mon, Oct 3 5:38pm



Heretic: Will be out November 1st. Wizards, magic weapons, and flying.


Multi-player support will still be in this. There will also be a look


up, look down feature. Being done by Raven Software.


This is very close to being finished.




Strife: There is no release date. Probably out in January. Mini rocket


launchers, plasma rifles, and talking characters. Multi-play will not


be supported. Look up, look down feature. Being done by Cygnus Software.



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Status of DOOM ports---Updated: Mon, Oct 3 5:41pm



QNX: DOOM for the QNX OS is anonymously ftp'able from quics.qnx.com.


It's compiled with Pentium optimizations and supports sound, music,


the VGA console and X Windows with pixel doubling and tripling.


We don't support this version, QNX Software Systems did the port.


This version will run the shareware, registered, or doom2 wadfile.


The files to ftp are:




/usr/free/doom/qnxdoom.pax.gz - Console and X versions of QNX DOOM


/usr/free/doom/doom1.wad.gz - DOOM v1.666 wad file


/usr/free/doom/qnxdoom.faq - Installation instructions and other


details




OS/2: Still working, no dates yet. IBM guys are handling this.


This is how this will work: You will be able to download the


OS/2 version from most BBSs and ftp sites. It will work with


your registered wad or the shareware one. NO CHANGE. STILL NO CHANGE.



SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.


It is integrated with the v1.6ish DOOM version. It supports


pixel-doubling, -tripling, -quadrupling as well as 16-bit sound


for clearer mixing. Now compiled with -mips1 flag. Do not send


us mail about this. We will delete it.



LINUX: the linux version is at sunsite.unc.edu:/pub/Linux/Incoming


and may be moved to whatever appropriate directory later. Do not


send us mail about this. We will delete it.



JAG: This is finished. It is being mastered. Will be out before


Christmas. Multi-player works between two Jags in the same room.



MAC: We have found a team to do this. There is no release date.


We just got some Power PCs to test the beta


version on. It should be here soon. Please do NOT ask to test


this. There is no more info on this at this time. NO CHANGE.



WINDOWS: We just got a beta of this. Looks AWESOME. Still no


release date. The MICROSOFT guys are working on this. NO CHANGE.



NEXTSTEP: There is a version 1.2 available from cs.orst.edu. There


will not be another patch until we send out the finished version.


Omnigroup is working on a new NEXTSTEP release of


DOOM with interceptor direct framebuffer access, sound,


customizable controls, and lots of other features.


A DOOM II release will also be available.



Sega 32X: Like the Jag version. Sega is doing this one. Close to


being finished. No release date. Maps are finished.



If there is not a release date on one of the above that means it


doesn't have one. Please DO NOT send mail asking for info on the ports.


If I had more I would put it here.



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Status of QUAKE---Updated: Thu, Sep 1st 11:41am



This will not be out until sometime next summer.


John now has a simple (slow) engine running. It uses converted


DOOM maps and runs them with flats for textures. It looks REALLY


cool.


Ok, imagine this. You have a health thing and you don't need it.


You meet someone in the game who has a nice weapon but is really


low on health. You guys decide to exchange items. You don't really


trust this guy so you bring along a friend and tell him to hide out


somewhere with a bead on the other guy's head. You meet somewhere


in the middle of a field and face off. You drop your health, he drops


his weapon and you both strafe over the object of your desire. You


start to back away (not turning your back on him) and suddenly decide


you're going to whack this guy before he gets a chance to use that


health. You move towards him and draw back with your hammer. He notices


this and starts to duck, but it's too late. You smash him in the head


and watch him fly down to the ground, landing on his side. You smash


his still body a few more times and cause him to explode! Now you and


your friend pick up all of the items your dead friend left on the


ground. As you are walking off you pick up his severed head and put


it in a bag. That will come in useful later... when you need something


to sacrifice to a demon.



-------------------------------------------------------------------



FAQ to help@idsoftware.com


_*_*_*_*_*_*_*_*_*_*_*_*_*_



WHAT IS iD?



1id \'id\ n


[NL, fr. L, it]


(1924)


:the one of the three divisions of the psyche in psychoanalytic


theory that is completely unconscious and is the source of psychic


energy derived from instinctual needs and drives P compare EGO,


SUPEREGO



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DOOM IS DOING SOME WIERD LOCK-UP THING! I HAVE TRIED EVERYTHING


ELSE! NOW WHAT?!



CMOS settings: Disable VIDEO SHADOW, HIDDEN REFRESH, & TURBO SWITCHING.


Enable: HD1 BLOCK MODE. (Thanks to Todd Parsons for this one.)



Video Cards: Diamond SpeedStar: Disable ZERO WAIT STATE.



_*_*_*_*_*_*_*_*_*_*_*_*_*_



DOOM SAYS INSUFFICIENT DPMI MEMORY! WHAT DO I DO??



If you have DOS ver 6.x do this--



Restart the computer


When you see the STARTING MS-DOS message hold down a SHIFT key


Wait until a C: prompt appears


Let go of the SHIFT key


Run the game.



If you have DOS 5.x or earlier(retch)--



Put a BLANK disk in the A: drive.


At the C: prompt type FORMAT A:/S and hit ENTER


When the disk is finished being formatted restart the computer.


Run the game.



If this does not work you may not have enough memory.


Run MEM and see what it reports. You need at least 3.3 MB TOTAL MEMORY


FREE.


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WHEN TRYING TO RUN A MODEM GAME THE MODEM JUST SITS THERE.


IT NEVER EVEN DIALS OUT. NOW WHAT??



Get ver 1.666.



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NOVELL DOS 7 WILL NOT RUN DOOM. WHAT DO I DO??



Novell DOS 7 required the following changes during software testing:



1. Follow the default installation and reboot the system.


2. At the C: prompt, type SETUP .


3. Double click on DOS system and Memory Management. Then, double-click


on Memory Manager.


4. Click on configure .


5. Select Extended memory reserved for non XMS-LIM applications.


Type in the highest available memory. Make sure everything else in


this screen is de-selected.


6. Save the configuration and reboot the system.



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I RUN THE GAME AND AFTER A WHILE MY GUY GOES NUTS. HE SPINS AROUND


AND SHOOTS LIKE HE'S ON ACID OR SOMETHING. WHAT GIVES?? HAS HE GONE


BLIND?!



Get ver 1.666



_*_*_*_*_*_*_*_*_*_*_*_*_*_



Here you have found updated info on DOOM, DOOM][, and QUAKE.


If there is something else you would like to see updates on please


send mail to american@idsoftware.com.



Sean... hehe