id Software's Usenet Group Posts Archive!

id_notes/Help@Idsoftware/1995-08-29



[idsoftware.com]


Login name: help In real life: help


Directory: /nardo/help Shell: /bin/csh


Never logged in.


Project: To help you.


Plan:


Your finger feels good.


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Here you will find updated info on DOOM, DOOM II, Heretic, and QUAKE.


If there is something else you would like to see updates on please


send mail to american@idsoftware.com.


*IF YOU DO NOT SEE AN UPDATE ON SOMETHING, THAT MEANS THAT


*THERE IS NOTHING TO UPDATE YOU ON. WHEN THERE IS NEW INFO


*I WILL ADD IT IN HERE AS FAST AS I CAN.


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Want id stuff?



The id WWW site is: www.idsoftware.com.


The id ftp site is: ftp.idsoftware.com.


The id fsp site is: fsp.idsoftware.com, port 21.


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Status of QUAKE---Updated: Tue, Aug 29 at 11:47pm



Please do not send us mail about Quake. It just slows us down.


Thanks.



Well, we just got sprite 'models' animating with frame changes and rotational


changes totally moved over to the client. The server is runnin' really well


now! There's a really cool Pain Barrier (and Health Field) that just looks


great with animating and rotating sprites. Um, and yes, there are sprites in


the game - for very good reason: there's not an amazing level of detail to


be had in a total polygon environment. Sprites are faster to render and


besides, they make great torch holders! They also look cool for magical


effects!



Programming the entities in the game is one of the most amazing and


rewarding parts of Quake development. You program in Quake-C (.qc) and the


instant you save your file, you tell Quake to reload and compile it. It


takes about 1 second. Then, you get to see your changes implemented right


then - and that's while you're programming in a C-like language! No compiler


in the middle; instant execution. Too cool for words.



There. I just wanted to add something new for QuakeTalk. :)



****


You can find screenshots of some of our Quake stuff


on ftp.idsoftware.com in /idstuff/quake. The file is quakepix.zip.


By the way, Quake is an action game, not an RPG.


****



********


THERE IS NO BETA VERSION OF THIS OUT *ANYWHERE*!


THERE IS NOTHING FOR ANYONE TO TEST EITHER.


WE ARE STILL VERY MUCH IN DEVELOPMENT.


********



This will not be out until sometime around this Christmas.



Things that work:


network play, mouse control


sprite engine, sound, entity programming


polygon engine, map editor



Things we are working on:


speed, speed, monsters, speed, maps


sound effects w/help from Trent:)


and a lot more.


++++++++++++++++++++++++++++++++++



Network Play:


Server/Client code is functioning great. Set up a Quake server on


a DOS, NeXT, Linux, or SGI etc... box. Once the server is running you


get on another machine (DOS, NeXT, Linux, SGI, etc) and log into the


server. A play window opens and you can see the other players, move


around, quit out, get back in, etc... Deathmatch is working a little


now and we can run around and shoot each other with fireballs.



Engine:


This is running very fast. We have completed some really great


looking levels that we are running around in. The lighting is


too good to believe. There are doors/plats/switches/etc... in


the game now.



Object Modeling:


Kevin is working on creating the monsters/players and Michael


is making them draw really fast. These are looking great. Sprites


suck compared to proper models.



Map Editor:


The map editor is completely finished. We have been working with


it for a while now, creating new levels.



Please do not send us mail about Quake. It just slows us down.


Thanks.



Read alt.games.quake for occasional new info.


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Status of DOOM---Updated: Fri, Jul 28th 3:22pm



We have mastered The Ultimate DOOM! *This is out in stores now*.


There is a patch for registered DOOM owners that will turn your


DOOM into Ultimate DOOM for free. You can find it on ftp.idsoftware.com.



DOOM/DOOM II:


GET VERSION 1.9 FROM ftp.idsoftware.com



The latest patch for Registered/Shareware DOOM is: 1.7 to 1.9


The latest version of Registered DOOM is: 1.9


The latest version of Shareware/Beta DOOM is: 1.9



The latest patch for DOOM II is: 1.7a to 1.9



1.9 is it. There will be NO MORE.



If you have a version of DOOM II dated 8-25 it is pirate.


Do NOT write us asking how to patch it.


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Status of games using the DOOM engine---Updated: Fri, Jul 28th 3:24pm



Heretic: Done with the patch.


Strife: Still working. No updates.


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Status of DOOM ports---Updated: Fri, Jul 28th 3:26pm



*There is not really anything new that I can add here.


*I wish that there were. Everything is still pretty much


*the same.



OS/2: Still waiting. There is no new info. I wish there was. Do not


send us mail about this.



MAC: Lion Software is working on this right now. They are VERY close


to having it finished. At the moment they are trying to get the DOS/


MAC network code working. They are also working on optimizing the


code to make it run faster. They should have everything ready to go


in two weeks. DO NOT SEND ME MAIL ABOUT THIS. I *WILL* DELETE IT!



WINDOWS: We just got a beta of this. Looks AWESOME. Still no


release date. The Microsoft guys are working on this. NO CHANGE.


THERE IS NO NEW INFO ABOUT THIS...



SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.


It is integrated with the v1.6ish DOOM version. It supports


pixel-doubling, -tripling, -quadrupling as well as 16-bit sound


for clearer mixing. Now compiled with -mips1 flag. Do not send


us mail about this. We will delete it. NO CHANGE.



Sun Solaris 2.4: ftp.idsoftware.com:/new/sundoom.tar.gz. Same as


SGI but uses direct frame buffer access for faster blitting. Do


not send us mail about this port. We will delete it. NO CHANGE.



LINUX: the linux version is at:


ftp.cc.gatech.edu:/pub/Linux/games/doom/linuxsdoom.tar.gz (full-screen)


ftp.cc.gatech.edu:/pub/Linux/games/doom/linuxxdoom.tar.gz (X windows)


ftp.cc.gatech.edu:/pub/Linux/games/doom/sndserver.gz (bug fixed)


ftp.cc.gatech.edu:/pub/Linux/games/doom/doom1v18.wad.gz


and may be moved to whatever appropriate directory later. Do not


send us mail about this. We will delete it. NO CHANGE.



QNX: DOOM for the QNX OS is anonymously ftp'able from quics.qnx.com.


It's compiled with Pentium optimizations and supports sound, music,


the VGA console and X Windows with pixel doubling and tripling.


We don't support this version, QNX Software Systems did the port.


This version will run the shareware, registered, or doom2 wadfile.


The files to ftp are:



/usr/free/doom/qnxdoom.pax.gz - Console and X versions of QNX DOOM


/usr/free/doom/doom1.wad.gz - DOOM v1.666 wad file


/usr/free/doom/qnxdoom.faq - Installation instructions and other


details



NEXTSTEP: URL for the info page at Omni's WWW site:


http://www.omnigroup.com/Software/Doom/


There is a DOOM and a DOOM II beta version.


If you have any other questions about Doom (under NEXTSTEP),


contact doom@omnigroup.com .



JAG: It's out now. Go buy it. Everyone likes it.



Sega 32X: Released. Buy it.



Ultra 64: We have licensed Williams Entertainment to develop a


unique version of DOOM for Nintendo's U-64. It is to be available


for the consumer release of the platform.



If there is not a release date on one of the above that means it


doesn't have one. Please DO NOT send mail asking for info on the ports.


If I had more I would put it here.


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WHAT IS id?



1id \'id\ n


[NL, fr. L, it]


(1924)


:the one of the three divisions of the psyche in psychoanalytic


theory that is completely unconscious and is the source of psychic


energy derived from instinctual needs and drives P compare EGO,


SUPEREGO


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****


DOOM / DOOM II / HERETIC TECH DOCS CAN BE FOUND BY MAILING


help@idsoftware.com WITH THE Subject: INDEX


"help" IS NOW COMPLETELY AUTOMATED AND MAIL SENT THERE IS *NOT*


READ BY HUMAN EYES. IF YOU HAVE A QUESTION THAT YOU MUST HAVE


ANSWERED BY US PLEASE MAIL IT TO shawng@idsoftware.com.


****


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Disclaimer:


All of the stuff you read here could be a TOTAL LIE. I am not going


to be held liable for misinforming millions of people. I just work here.


-American