id Software's Usenet Group Posts Archive!

id_notes/Help@Idsoftware/1995-12-07



[idsoftware.com]


Login name: help In real life: help


Directory: /raid/nardo/help Shell: /bin/csh


Never logged in.


Project: To help you.


Plan:


Scabnabab.


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Here you will find updated info on DOOM, DOOM II, Heretic, and QUAKE.


If there is something else you would like to see updates on please


send mail to american@idsoftware.com.


*IF YOU DO NOT SEE AN UPDATE ON SOMETHING, THAT MEANS THAT


*THERE IS NOTHING TO UPDATE YOU ON. WHEN THERE IS NEW INFO


*I WILL ADD IT IN HERE AS FAST AS I CAN.


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Want id stuff?



The id WWW site is: www.idsoftware.com.


The id ftp site is: ftp.idsoftware.com.


The id fsp site is: fsp.idsoftware.com, port 21.


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Status of QUAKE---Updated: Tue, Dec 6th 2:21pm



You can find screenshots of some of our Quake stuff


on ftp.idsoftware.com in /idstuff/quake.



This is too much. I really want to answer all the


questions you people are sending... but there are


too many. Since I started this thing I have recieved


over 350+ pieces of mail... 10 more while I am writing


this! I cannot work on Quake and answer all these questions


all day long. I know you guys want them answered so


here is what I am going to do... I will stop taking


new questions right now and finish answering the 160


peices of mail I still have not gotten to. Once that


is done I am going to have to call this off. Don't be


mad... be happy. This means I can get back to work


on Quake and have it out on time. :)



The reason that Quake will not be released until Spring:


We are making sure that this will be the coolest game


you ever saw. Nothing more than that.



Things that work:


Just about everything.



Things we are working on:


Speed, monsters, actual game play :), more


weapons, figuring out some way to have all


the people who send us mail bugging us about


Quake run over by a truck. Joystick code,


items, environmental hazards, etc...


++++++++++++++++++++++++++++++++++



Network Play:


We have DeathMatch! (This is really why we are delaying the


release... we have been playing DM too much.)


Right now we can start up a game with n players and


run around killing each other all day long. You


can leave the game, and then jump back in whenever


you like (as long as the server is still running.)


DeathMatch right now is great, and it is going to


get even better. We have found the replacement for


DOOM DeathMatch... finally :)



Engine:


All VESA resolutions are now in. Video hardware support


is in and working for some cards now. This means that


you can run 640x480 at high frame rates. I mean *high*


too. The engine is just about done. There is not much


missing from it now. Textures and modeling are rock solid.


At this point we are working on the game itself and the


engine details... minor but important stuff.



Map Editor:


Carmack just rewrote the editor to allow us more


flexibility while designing levels. This took some


time, but it was worth it. We are now able to


do things that were once impossible with the old


editor.



Done picking on Munchkin.



Please stop sending Quake questions.


I cannot keep answering them... it is taking


way too much time. I know I said I would do


this until Friday... but there is no way I can


keep this up. Please accept my apologies.



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Read alt.games.quake for occasional new info.



********


THERE IS NO BETA VERSION OF THIS OUT *ANYWHERE*!


THERE IS NOTHING FOR ANYONE TO TEST EITHER.


WE ARE STILL VERY MUCH IN DEVELOPMENT.


********


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Status of DOOM---Updated: Fri, Jul 28th 3:22pm



We have mastered The Ultimate DOOM! *This is out in stores now*.


There is a patch for registered DOOM owners that will turn your


DOOM into Ultimate DOOM for free. You can find it on ftp.idsoftware.com.



DOOM/DOOM II:


GET VERSION 1.9 FROM ftp.idsoftware.com



The latest patch for Registered/Shareware DOOM is: 1.7 to 1.9


The latest version of Registered DOOM is: 1.9


The latest version of Shareware/Beta DOOM is: 1.9



The latest patch for DOOM II is: 1.7a to 1.9



1.9 is it. There will be NO MORE.



If you have a version of DOOM II dated 8-25 it is pirated.


Do NOT write us asking how to patch it.


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Status of games using the DOOM engine---Updated: Wed, Sep 13th, 2:27pm



HEXEN: Beyond Heretic -- This game is out. This game ROCKS!


We will not have 8 player network support in this game


when it comes out. It *will* be added in soon after it


has been released though. (I just verified this for those


of you who thought you heard differently. It is true.)



Strife: An action / R.P.G. where medieval and high technologies


meld to form a world where warfare and oppression are a way of life.


An underground rebellion, the Movement, is this world's slim hope


for change. Your wish is to join them and bring the tyranny to


an end. This is where you begin your journey through Strife.


This is being worked on by a company named Rouge. They should


be finished with it before Christmas.


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Status of DOOM ports---Updated: Mon, Sep 4th, 12:00pm



Sony Playstation DOOM: Done. Most awesome console version


of DOOM yet. Go get this!



MAC: MacDOOM II is out in stores now. The shareware version of DOOM I


is available now. You can find it on any InfoMac mirror site (there's


over 30 of them). Here are some you can try:



ftp://mirrors.aol.com/pub/info-mac/_Game/_Arcade/doom-i-101.hqx


ftp://ftp.delphi.com/pub/mirrors/info-mac/_Game/_Arcade/doom-i-101.hqx


http://hyperarchive.lcs.mit.edu/HyperArchive/Archive/game/arc/doom-i-101.hqx


http://wuarchive.wustl.edu/systems/mac/info-mac/_Game/_Arcade/doom-i-101.hqx



WIN95: This is either finished or almost finished. We saw an almost-final


version of Win95-DOOM a couple months ago, so it should be done by now.



WINDOWS: There will be NO Windows 3.1 version of DOOM.



Old news


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SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.


It is integrated with the v1.6ish DOOM version. It supports


pixel-doubling, -tripling, -quadrupling as well as 16-bit sound


for clearer mixing. Now compiled with -mips1 flag. Do not send


us mail about this. We will delete it. NO CHANGE.



Sun Solaris 2.4: ftp.idsoftware.com:/new/sundoom.tar.gz. Same as


SGI but uses direct frame buffer access for faster blitting. Do


not send us mail about this port. We will delete it. NO CHANGE.



LINUX: the linux version is at:


ftp.cc.gatech.edu:/pub/Linux/games/doom/linuxsdoom.tar.gz (full-screen)


ftp.cc.gatech.edu:/pub/Linux/games/doom/linuxxdoom.tar.gz (X windows)


ftp.cc.gatech.edu:/pub/Linux/games/doom/sndserver.gz (bug fixed)


ftp.cc.gatech.edu:/pub/Linux/games/doom/doom1v18.wad.gz


and may be moved to whatever appropriate directory later. Do not


send us mail about this. We will delete it. NO CHANGE.



QNX: DOOM for the QNX OS is anonymously ftp'able from quics.qnx.com.


It's compiled with Pentium optimizations and supports sound, music,


the VGA console and X Windows with pixel doubling and tripling.


We don't support this version, QNX Software Systems did the port.


This version will run the shareware, registered, or doom2 wadfile.


The files to ftp are:



/usr/free/doom/qnxdoom.pax.gz - Console and X versions of QNX DOOM


/usr/free/doom/doom1.wad.gz - DOOM v1.666 wad file


/usr/free/doom/qnxdoom.faq - Installation instructions and other


details



NEXTSTEP: URL for the info page at Omni's WWW site:


http://www.omnigroup.com/Software/Doom/


There is a DOOM and a DOOM II beta version.


If you have any other questions about Doom (under NEXTSTEP),


contact doom@omnigroup.com .



OS/2: Still waiting. There is no new info. I wish there was. Do not


send us mail about this.



JAG: It's out now. Go buy it. Everyone likes it.



Sega 32X: Released. Buy it.



Ultra 64: We have licensed Williams Entertainment to develop a


unique version of DOOM for Nintendo's U-64. It is to be available


for the consumer release of the platform.



If there is not a release date on one of the above that means it


doesn't have one. Please DO NOT send mail asking for info on the ports.


If I had more I would put it here.


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WHAT IS id?



1id \'id\ n


[NL, fr. L, it]


(1924)


:the one of the three divisions of the psyche in psychoanalytic


theory that is completely unconscious and is the source of psychic


energy derived from instinctual needs and drives P compare EGO,


SUPEREGO


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****


DOOM / DOOM II / HERETIC TECH DOCS CAN BE FOUND BY MAILING


help@idsoftware.com WITH THE Subject: INDEX


"help" IS NOW COMPLETELY AUTOMATED AND MAIL SENT THERE IS *NOT*


READ BY HUMAN EYES. IF YOU HAVE A QUESTION THAT YOU MUST HAVE


ANSWERED BY US PLEASE MAIL IT TO shawng@idsoftware.com.


****


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Disclaimer:


All of the stuff you read here could be a TOTAL LIE. I am not going


to be held liable for misinforming millions of people. I just work here.


-American