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quake/articles/1996/art-219



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From: carlblake@aol.com (CarlBlake)


Newsgroups: rec.games.computer.quake.announce


Subject: The Ultimate Unofficial Quake C.A.Q. = Commonly Asked Questions


Date: 15 Jul 1996 18:39:43 +0100


Organization: America Online, Inc. (1-800-827-6364)


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Reply-To: carlblake@aol.com (CarlBlake)



+ T H E +



+ U L T I M A T E +



"U N O F F I C A L"



C.A.Q.



v. 0.3



By Carl Blake


JULY 1996



[1] Introduction


[1-1] What is Quake?


[1-2] How is Quake different to Doom?


[1-3] What is a C.A.Q.?



[2] Playing Quake


[2-1] What machine do I need?


[2-2] How do I play my first game?


[2-3] What about multi-play?


[2-4] The Quake Console


[2-5] The Cheats!


[2-6] Where is the secret level?


[2-7] Where is the secret skill?


[2-8] How do you kill the shareware boss?



[3] Quake & the Internet


[3-1] Where to get Quake


[3-2] Other Quake-related sites


{3-3} Quake: IRC and Usenet newsgroups




I. Introduction


===========



Hello, and welcome to what I hope will become a regular


lil' thing. As I write the first introduction to The Ultimate


Unofficial Quake C.A.Q., I have just moments ago completed the


sharware version of Quake. I sat back from my machine and went to


heaven. The game is...well, it's more than a game, isn't it? There's


no going back now. All else pales into insignificance. Wave goodbye


to your lives, guys...



This C.A.Q. may be distributed freely and quoted from by


other authours provided I (Carl Blake) are mentioned.



I-i. What is Quake?


----------------------



Quake is a first-person perspective shoot-'em up. What does


that mean? Well, it's "first-person" because you see through the eyes


of the character you play, as opposed to controlling a sprite


representing you i.e. Commander Keen, Sonic and Mario to name a few.


It is a "shoot-'em up" because...erm...you shoot things!


(See also :- Space Invaders!)



I-ii. How is Quake different to Doom?


--------------------------------------------



Doom is also a first-person perspective shoot-'em up by


id software. It was released in December, 1993 and changed the face


of PC gaming. The two games differ because they use different game


engines. Games made using the Doom engine (Doom, Doom II, Heretic,


Hexen & Strife) are not true 3D games in the sense that if you look


at sprite from one side, it will be the same all the way round. That's


because the Doom engine uses 2D pictures for sprites whereas Quake


uses polygon based models with texture mapping. Quake uses the Quake


engine which displays sprites in true 3D; if you walk around an


ammo box, for example, you will notice that all the sides are


different.



I-iii. What is a C.A.Q.?


--------------------------



C.A.Q. stands for Commonly Asked Questions. It is the same


as an F.A.Q. but when I wrote this thing there were already two


Quake F.A.Q.'s on the 'net. I'm just tryin' to be different! :-)



II. Playing Quake


==============



II-i. What machine do I need?


-----------------------------------



To play the shareware version of Quake, you will need an IBM


or compatible PC with DOS or Windows 95. If you want use Quake


in a DOS Box in Win 95 you must have at least 16Mb of RAM otherwise


it will not run.



Rumour has been rife that Quake needs at least a Pentium to


run at all, but this is untrue. A 486DX4/60Mhz has been able to


run Quake. Please not that Quake requires a Floating Point Processor


and so will NOT run on a 486SX. PLEASE check your machine has one


(most do these days) before downloading 8Mb of unplayable game.



In DOS, Quake needs only 8Mb of RAM to run. This is the


absolute minimum and it will not run with less. 12Mb or 16Mb will


certainly help Quake to run more smoothly. An ideal Quake machine


would be a 586/100 with 16Mb RAM and a 3D acclerator card, although


this is not neccesary to play Quake.



The shareware version of Quake requires 30Mb of hard disk space


while the registered game needs 80Mb!



II-ii. How do I play my first game?


----------------------------------------



First of all, you'll need a copy of shareware Quake.


Downloading it off the internet is a good idea if you have access. A


list of sites with a copy can be found at the end of this document.


The shareware version comes in two lovely flavours:



1. One huge 8Mb zipped file, quake091.zip



2. 8 seperate zipped files (you need them all), named qsw091_1.zip,


qsw091_2.zip....



Whichever suits you, you will still need to unzip them, so make


sure you have a copy of PKUNZIP handy.



If you don't have 'net access, you can copy the shareware


version off a friend or off a CD-ROM on a magazine. Of course, you


cannot copy & distribute the registered version of Quake.



Right, you've got a copy, unzipped and read the README.TXT?


Okay, run QUAKE.EXE! You an change all the options in that menu.


You can (if you have a CD-ROM drive) play music CDs while playing


Quake. Just pop one in and let it spin!



When you are ready, select NEW GAME to start. You are placed


in the first "virtual menu" where you have to choose your skill level.


Use your selected control method to go through the skill door of


your choice, though I recommend choosing Medium to start with. After


that menu, you will be in the episode selection menu. Since this is


the shareware version, you can only play one episode. Go through the


door marked with two big arrows. Step on the slipgate and you are off!



II-iii. What about Multi-Play?


---------------------------------



You will have noticed, I'm sure, an option on the menu which


let's you start a multiplayer game. Quake can support 2-16 players


over a local network or up to 5 players via a 28,800 bps modem


connection. 2 players can be involved in a deathmatch using a null-


modem connection.



Players choose different coloured shirts and trousers (pants


to our great American cousins) and this can involve team play where


different teams have certain colours.



Setting up a multiplay game is easy. Each player must set-up


their machines so they are connected (modem, null-modem or in a


network). Next, each player must choose his set-up stuff. When


everyone is ready, one person starts the game and everyone else just


joins in when they're ready.



II-iv. The Quake Console


-----------------------------



The Quake console is practically a language within Quake.


Some refer to it as Quake C. The console looks like a DOS prompt


without the C:>. Any aspect of the game can be changed from this


console. It can be accessed through the options menu or by pressing


the tileade key, " ` ", usually below your Escape button.



Here is a list of some of the more useful commands:



COMMAND WHAT IT DOES


========= ============



bgmvolume Set background music volume, 0,0 - 1.0


color Define your colour, 0 - 15


connect Connect to a server


demos Changes demo to next one in sequence


fraglimt Sets the frag limit


gamma Set gamma correction 0.0 - 2.0


kill Suicide!


load Loads a saved game


quit Ummm........


record Records a demo called on map


with track playing


restart Restart the current map


screenshot Records a screenshot to your Quake


directory in PCX format.



For a comprehensive list of console commands, take a look at:



http://kuoi.asui.uidaho.edu/~kamikaze/quake_commands.html



II-v. The Cheats


------------------



Type these into the Quake console:



GOD = God mode, invincible


FLY = Fly mode, use d/c for up and down


IMPULSE 9 = Gives you all the weapons and a load of ammo


NOCLIP = Walk-thru-walls


MAP ExMy = Warp to Episode x, Map y


sv_accelerate = Set acceleration rate, default 10


sv_gravity = Set gravity, default 800


sv_maxspeed = Set max speed of player, efault 320


IMPULSE 255 = Give the player quad(!) damage


GIVE S - Where S = the number of shells you want, <256


GIVE N - Where N = the number of nails you want, <256


GIVE R - Where R = the number of rockets you want, <256


GIVE C - Where C = the number of cells you want, <256


GIVE H - Where H = the amount of health you want, <32,768



II-vi. Where is the secret level?


------------------------------------



From the Quake console, type: MAP E1M8.



Or, you could look for it underwater in The Grisly Grotto.


But first you will have to open a cave... (that's all I'm saying!)



II-vii. Where is the secret skill?


------------------------------------



Choose yor skill level as normal and enter the episode


select hall. Pick the last (4th) episode. Walk into the pool of


water and as soon as you start to fall, backstep through the water


to the wall. Instead of falling to the floor, you'll land on a


wooden beam. Walk along the beam to the doorway on the left. Walk


forward, then left through the nightmare slipgate.



II-viii. How do you kill the shareware boss?


---------------------------------------------------



Run ahead and grab the rune. Quickly, reverse out and go


either left or right along the passage until you get onto the


lift. Go up in the lift and you will have another two ways to go,


and a push-pad on the floor ahead of you. Don't push it yet! Choose


either left or right and go all the way round the top level back to


the beginning. You will notice as you go round, two more push pads


in the floor, one on either side. Push these so the two coloumns


hanging above the lava pool come down to the monsters height. Push


the push-pad near the lift and a bolt of thunder will fry his brains!


Repeat this process a few times and the baddie will explode messily.


It is important to always KEEP MOVING during this level, otherwise you


will be hit by giant lava rockets. Don't bother trying to rocket


him; he is impervious to all weapons.



III. Quake and the Internet


====================



III-i. Where to get Quake


-------------------------



Most of the following sites are in the USA. Please contact


me if you want your site on this list, or if a site here no longer


has Quake:-



- ftp.cdrom.com/pub/idgames/idstuff/quake/


- quake.best.com/mirrors/idsoftware/


- ftp.gamesdomain.com/pub/companies/id/quake/


- ftp.cssweb.com/pub/games/idstuff/quake/


- sparky.bright.net/quake/


- ftp.stomped.com/pub/idstuff/quake/


- www.pht.com/pub/gamehead/id/


- ftp.technomancer.com/pub/idstuff/quake/


- ftp.infomagic.com/pub/mirrors/doom/idstuff/quake/


- ftp.feist.com/pub/pc/games/quake/


- ftp.ameritel.net/idsoftware/quake/


- ftp.getquake.com/pub/quake/


- quake.osiriscorp.com/pub/idstuff/quake/


- iclass.com/pub/quake/


- ftp.islandnet.com/mirrors/idsoftware/


- ftp.orst.edu/pub/doom/idstuff/quake/


- ftp.ais.net/pub/idgames/idstuff/quake/


- ftp.gamers.org/pub/games/idgames/idstuff/quake/


- mirrors.aol.com/pub/pc_games/doom/idstuff/quake/


- garfield.sch.bme.hu/pub/idstuff/quake/


- idmirror.netvision.be/idstuff/quake/


- ftp.flexnet.net/pub/quake/


- ftp.passagen.se/pub/idstuff/


- ftp.pk.edu.pl/pub/games/id/idstuff/quake/


- camel.frtk-campus.mipt.ru/pub/idstuss/quake/


- rulhmpc49.LeidenUniv.nl/pub/mirrors/idsoft/


- ftp.gig.nl/pub/idstuff/quake/


- ftp.volftp.vol.it/pub2/idstuff/quake/


- ftp.origo.telenor.no/pub/quake/


- ftp.spel.postnet.se/pub/games/id/


- ftp.bnd.de/pub/quake/


- ftp.fu-berlin.de/pub/pc/msdos/games/doom/idstuff/quake/


- ftp.luth.se/pub/games/doom/idstuff/quake/


- ftp.sunet.se/pub/pc/games/idgames/idstuff/quake/


- flinux.tu-graz.ac.at/pub/idsoftware/idstuff/quake/


- ftp.calvacom.fr/pub/pc/doom/idstuff/quake/


- nctuccca.edu.tw/PC/games/DOOM/idstuff/quake/


- hyperactive.com.au/pub/games/idstuff/quake/


- ftp.powerup.com.au/pub/games/doom/idstuff/quake/


- ftp.sun.ac.za/pub/msdos/idgames/idstuff/quake/



[Cheers to TOM WHEELY for this list from his mini-FAQ!]



III-ii. Other Quake-related sites


------------------------------------



- http://wwwidsoftware.com



- http://www.nuqneH.org/aftershock



Mail me if you want your Quake site added.



III-iii. Quake: IRC and usenet newsgroups


--------------------------------------------------



At the moment I know of only one IRC channel, #quake, which


has pure Quake discussion. As for the newsgroups, there are five


Quake sites, all of them in:-



- rec.games.computer.quake



The ones I know (and use!) are:


= rec.games.computer.quake.announce


= " " .misc


= " " .editing


= " " .playing


= " " .editing



=======================================================================



CarlBlake@aol.com


Please mail me with any comments or suggestions


JULY 1996