quake/articles/1996/art-234
Path: mantis!not-for-mail
From: tcollen@primenet.com (Thomas Collen)
Newsgroups: rec.games.computer.quake.editing,rec.games.computer.quake.announce
Subject: ANNOUNCEMENT: Developers for Star Wars Quake needed
Followup-To: poster
Date: 18 Jul 1996 17:32:54 +0100
Organization: Primenet
Lines: 30
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <4sk6a2$25k@nnrp1.news.primenet.com>
Reply-To: tcollen@primenet.com
My name is Tony, and I have begun to get people on IRC #QuakeEd
together to help me with this project.
/* People we need: */
-People that can make .mdl files
-People that can create new textures
-People with _really_ good ideas.
We already have people to make levels, which should hopefully be based
on much of the movie. (i.e. the Ewok Village, Cantina, Jabba's
Palace, etc). Some ideas that have been brought up:
-Replace Axe with Light Saber, which emits a light.
-Totally re-do the enemies and player .mdl / sound effects.
-Totally re-do the textures (this will require the use of a palette
with more colors in it.
-New ambient sounds.
*** IF YOU CAN HELP OUT WITH ONE OR MORE OF THE ABOVE THINGS, please
send email to manero@stomped.com with the subject referring to
StarWars Quake. You can also catch me on EfNet IRC Channel #Quake or
#QuakeEd.
-Tony (Manero@Stomped.com)
p.s. sorry about the yelling. :)