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quake/articles/1996/art-234



Path: mantis!not-for-mail


From: tcollen@primenet.com (Thomas Collen)


Newsgroups: rec.games.computer.quake.editing,rec.games.computer.quake.announce


Subject: ANNOUNCEMENT: Developers for Star Wars Quake needed


Followup-To: poster


Date: 18 Jul 1996 17:32:54 +0100


Organization: Primenet


Lines: 30


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <4sk6a2$25k@nnrp1.news.primenet.com>


Reply-To: tcollen@primenet.com



My name is Tony, and I have begun to get people on IRC #QuakeEd


together to help me with this project.



/* People we need: */



-People that can make .mdl files


-People that can create new textures


-People with _really_ good ideas.



We already have people to make levels, which should hopefully be based


on much of the movie. (i.e. the Ewok Village, Cantina, Jabba's


Palace, etc). Some ideas that have been brought up:



-Replace Axe with Light Saber, which emits a light.


-Totally re-do the enemies and player .mdl / sound effects.


-Totally re-do the textures (this will require the use of a palette


with more colors in it.


-New ambient sounds.



*** IF YOU CAN HELP OUT WITH ONE OR MORE OF THE ABOVE THINGS, please


send email to manero@stomped.com with the subject referring to


StarWars Quake. You can also catch me on EfNet IRC Channel #Quake or


#QuakeEd.



-Tony (Manero@Stomped.com)



p.s. sorry about the yelling. :)