id Software's Usenet Group Posts Archive!

quake/articles/1996/art-259



Path: mantis!not-for-mail


From: Rudeseal@Seal-Industries.com (Robert Dean Rudeseal)


Newsgroups: rec.games.computer.quake.announce


Subject: quake-c Mailing list Now UP!!


Date: 24 Jul 1996 17:39:11 +0100


Organization: Seal Industries


Lines: 121


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <4t4gqo$nce@news-2.csn.net>



You are invited to join the quake-c mailing list.


To subscribe Send E-Mail to:



majordomo@csn.org



In the body of the message place the following:


(MUST BE IN LOWERCASE!!!)



subscribe quake-c



Press send on your mailer.



Here is a copy of the List Info File:



========================================


Welcome to the Quake-C Mailing List!


========================================



This Mailing List is dedicated to Intermittent, Advanced,


and professional issues related to the game "QUAKE" by


ID Software(tm). This info file is available at any time


by sending email to MAJORDOMO@CSN.ORG and placing



info quake-c



in the body of the message. Be aware! That nothing in the


subject line is processed.



SEND ALL SUBSCRIBE AND UNSUBSCRIBE messages to



majordomo@csn.org



(you send to the list and 10 to 1 somebody


will probably mail bomb you so don't do it!!)



Please read and heed ALL Posting Guidelines and keep


a copy if this info file somewhere handy.



There is a related (will be soon!) WWW page at:



I will let you know as soon as it is ready to


be posted. If you have IDEAS or Suggestions, please


forward them to me at RUDESEAL@SEAL-INDUSTRIES.COM



THIS PAGE WILL BE AVAILABLE SOON!!


(honest! I swear!...really...)



Once there is some concrete information about


The Quake-C programming language, The page


will be available, otherwise the only thing you will


see is a black hole!!



READ THESE POSTING GUIDELINES!!!!


-----------------------------------------------------


The Quake-C Mailing list is run as an OPEN-MODERATED list.


What this means that you can talk freely (within limits defined below)


to your hearts content, but once you become abusive, obscene, or


generally become a total asswipe, I will personally UNSUBSCRIBE


you and ban you forever from the list.



Ok bad stuff over with.



Quake-C is dedicated to advancing the discussion and devlopment of


the PRIMARY Programming language used in the Game of QUAKE.


As you know Quake-C is the backbone of the entire game platform.


It controls just about every action in the game, Including Server


Interactions.



This list is intended to cover the following subjects:



ON TOPIC ISSUES:



1) 3d map editor implementation of entities (monstors, doors, players,


etc...).


2) Pure Quake-C programming, Tutorials, Examples, algorithams, and development


of same.


3) Networking and server programming issues.


4) .MDL Development. (all subjects-animation, behavior discussions)



OFF TOPIC ISSUES:



1) Life, Liberty, and the pursuit of happiness.


2) Details of gameplay, e.g. cheats, installation, setup. (i.e. difficulty


balancing, design issues, the works)


3) commercial or non-commercial map editing projects, (i.e. conversion or


building of maps)


4) Advertising and spamming


6) general basic animation and behaviour discussions (this is subjective. If


I think you are posting just to spam, you will be warned)


7) Bitches, moans, complaints.



This list is MODERATED but if everyone keeps a professional bearing


and follows the general guidelines, you will probably never hear from


the moderator. Have fun and enjoy the game!!!!



---------------------------------


Other quake related Mailing list:



1) Quake Mailing list:


Subscribe by sending E-Mail to: majordomo@home.samurai.com


Put the following in the Body of the message:



subscribe quake



2) Quake-Developers mailing list


Subscribe by sending E-Mail to: majordome@gamers.org


Put the following in the Body of the message:



subscribe quake-dev


----------------------------------



--------------------------------------------------------------


Robert Dean Rudeseal


Rudeseal@Seal-Industries.com


HTTP://www.hemi.com/~rudeseal


WebPage Development and Broadcast Services


Quake has changed the Doom phrase of


"If it moves Shoot it. If it doesn't move, Shoot it until it does"


To:


"This phrase will be released in 'Two Weeks'"