quake/articles/1996/art-298
Path: mantis!not-for-mail
From: Lars@b-man.ruhr.de (Lars Bensmann)
Newsgroups: rec.games.computer.quake.announce
Subject: Quake level creation utility released
Date: 5 Aug 1996 17:45:15 +0100
Organization: Unknown organization
Lines: 43
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <199608030611.IAA13642@localhost.ruhr.de>
Hi!
I released a new version of my utility Makebrush. I think it's a good
way to create levels until a decent level editor is out.
I uploaded it to ftp.cdrom.com. The DOS version is just 41KB (the
Linux version even less). So it should be worth the download.
cu,
Lars
-------------------------------------------
Makebrush v0.5 (DOS/Linux version)
(c) by Lars Bensmann
Assists you in creating levels. Generates the objects defined in
a simple ASCII file. (Interactive mode implemented as well.)
Objects that can be created:
objects : Objects with as many points as QBSP compiles (even more,
but I guess nobody wants to use that :-)
planes : Define a 2D-plane and give a thickness vector to make it
3D.
cubes : Well, as it says cubes (don't have to be align to any
axis)
rooms : Rooms with x corner points.
funnyrooms: Like rooms, but with a 'strange' look to the walls.
stairs : Define the first and the last step and don't worry about
the rest.
If this still is not enough: Rotate your creations as much as you like
around any point you like.
v0.5 now supports import of 'brush_templates' that can be rotated,
scaled, and translated.
So, just check it out and tell me what you think about it,
Lars (lars@b-man.ruhr.de)