id Software's Usenet Group Posts Archive!

quake/articles/1996/art-314



Path: mantis!not-for-mail


From: jasong@flash.net (Jason Gould)


Newsgroups: rec.games.computer.quake.announce,rec.games.computer.quake.editing,rec.games.computer.quake.playing,rec.games.computer.quake.servers


Subject: Impulse list


Followup-To: rec.games.computer.quake.editing,rec.games.computer.quake.playing,rec.games.computer.quake.servers


Date: 8 Aug 1996 15:59:26 +0100


Organization: Flash-Net Internet Service Provider, 888-FLASHNET


Lines: 31


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <320970d2.47775175@news.flash.net>



[ trim followups accordingly - mod ]



I started a list of all used impulse numbers I could find, mostly from


ftp.cdrom.com.



Players: I hope to have the impulses of most every weapon available


registered in my list, so if you have a few extra impulses and



you want to fill them, check my page. Hopefully server


opperators will keep thier server impulses current with the


list, so you won't need a different keymapping for every


server.



Developers: I would encourage all QuakeC developers that use impulses


to check it out and use either an unused number, or a number


that already contains functions similar to the one they plan


to implement (i.e. if you want to make a better backpack


tossing function, use impulse 20). I also encourage you to


e-mail me with the impulses you use, what they do, and where


to get the .zips and .txts. Also I encourage distribution in


code format, as There are potential security risks in using


pre-compiled progs.dat (see the link on my page).



Server operators: Try to use the impulses registered on my list on


your server to make it easier on your users. Also read the


warning about progs.dat at the top of the page.



note: The page may not be updated yet, as my ISP is upgrading thier


FTP server, and has cut off all user access, wich is the only way to


update web pages (should be/better be up by 08/08/96)