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quake/articles/1996/art-331



Path: mantis!not-for-mail


From: William F Harris


Newsgroups: rec.games.computer.quake.announce


Subject: ANNOUNCEMENT: Release of version 0.9 of the DeathMatch Plus


Date: 12 Aug 1996 15:07:12 +0100


Organization: Unknown organization


Lines: 73


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <199608112247.WAA00254@demonic.demon.co.uk>



DeathMatch PLUS PACK! v0.9 by W.Harris


--------------------- willh@demonic.demon.co.uk



Microsoft did it! id DIDN'T so.. I DID!!



Features outlined:



New Weapons


-----------


Timed Bomb.


BFG.


TripWire.




New Deathmatch Options


----------------------


IT


TI


Quake-TI


Capture the Flag




New Other Stuff


---------------


Personal Teleporter


Each new item/weapon can be toggled on or off.



---------


0.9 Second Release:



FIXED: Under 'IT' and 'TI', you didnt get the icon on your screen to


indicate if you were 'IT' or 'TI'.



FIXED: You did not get a frag under Quake-TI if a white bloke killed a white


bloke.



FIXED: If you are Quake-TI, you sometimes don't get quake power.



FIXED: If you disconnected with a flag, then it could never be recovered.



FIXED: If you suicided with a flag, you kept it.



FIXED: Hogging of your flag under 'Capture the flag' fixed.



FIXED: Damage multiplyer under Quake-TI didnt work. (woops)



ADDED: BFG Chargeup sound.



FIXED: BFG Time delay now exactly the same as the DOOM one.



ADDED: Debug 'IMPULSE 19' command.



FIXED: If you have the Lightning gun, but not the BFG, you couldn't pick


up the BFG.



FIXED: If you have the Chain-Nailgun, but not the bomb, you couldn't pick up


the bomb.



ADDED: Made SuperShotgun more powerful (because no-one was using it).



-----



Find dmplus09.zip at ftp://ftp.cdrom.com/pub/quake/incoming or


ftp://ftp.cdrom.com/pub/quake/quakec/teamplay.



-Will



-



W.Harris


willh@demonic.demon.co.uk