quake/articles/1996/art-331
Path: mantis!not-for-mail
From: William F Harris
Newsgroups: rec.games.computer.quake.announce
Subject: ANNOUNCEMENT: Release of version 0.9 of the DeathMatch Plus
Date: 12 Aug 1996 15:07:12 +0100
Organization: Unknown organization
Lines: 73
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <199608112247.WAA00254@demonic.demon.co.uk>
DeathMatch PLUS PACK! v0.9 by W.Harris
--------------------- willh@demonic.demon.co.uk
Microsoft did it! id DIDN'T so.. I DID!!
Features outlined:
New Weapons
-----------
Timed Bomb.
BFG.
TripWire.
New Deathmatch Options
----------------------
IT
TI
Quake-TI
Capture the Flag
New Other Stuff
---------------
Personal Teleporter
Each new item/weapon can be toggled on or off.
---------
0.9 Second Release:
FIXED: Under 'IT' and 'TI', you didnt get the icon on your screen to
indicate if you were 'IT' or 'TI'.
FIXED: You did not get a frag under Quake-TI if a white bloke killed a white
bloke.
FIXED: If you are Quake-TI, you sometimes don't get quake power.
FIXED: If you disconnected with a flag, then it could never be recovered.
FIXED: If you suicided with a flag, you kept it.
FIXED: Hogging of your flag under 'Capture the flag' fixed.
FIXED: Damage multiplyer under Quake-TI didnt work. (woops)
ADDED: BFG Chargeup sound.
FIXED: BFG Time delay now exactly the same as the DOOM one.
ADDED: Debug 'IMPULSE 19' command.
FIXED: If you have the Lightning gun, but not the BFG, you couldn't pick
up the BFG.
FIXED: If you have the Chain-Nailgun, but not the bomb, you couldn't pick up
the bomb.
ADDED: Made SuperShotgun more powerful (because no-one was using it).
-----
Find dmplus09.zip at ftp://ftp.cdrom.com/pub/quake/incoming or
ftp://ftp.cdrom.com/pub/quake/quakec/teamplay.
-Will
-
W.Harris
willh@demonic.demon.co.uk