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quake/articles/1996/art-371



Path: mantis!not-for-mail


From: soft@iphthp.physik.uni-mainz.de (Johannes Plass)


Newsgroups: rec.games.computer.quake.announce


Subject: top20skins-1.0


Date: 20 Aug 1996 11:29:22 +0100


Organization: Johannes Gutenberg-Universität Mainz, Germany


Lines: 165


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <4vba34$o2o@kralle.zdv.Uni-Mainz.DE>


Reply-To: plass@dipmza.physik.uni-mainz.de




The files


top20skins-1.0.txt


top20skins-1.0.zip


have been uploaded to ftp.cdrom.com and may be found in


ftp://ftp.cdrom.com/pub/quake/newstuff/


ftp://ftp.cdrom.com/pub/quake/graphics/mdl/


soon.



-------------------------------------------------------------------------



### Overview:



Top20Skins tries to establish a collection of 20 skins which rank at the


'top' of all skins currently available.



The skins are chosen so as to


- interfere as little as possible with the atmosphere of the levels.


- look as realistic as possible.



Top20Skins provides


- a player model file PLAYER.MDL (player skins)


- a player-heads model file H_PLAYER.MDL (skins for gibbed heads)


containing 20 skins.


The files are to be used by players connecting to servers supporting


MultiSkin or better extensions.


The model files are meant to be replacements for the ones included in


the MultiSkin package by Dennis Noordsij (lnoordsi@inter.NL.net).



### Skins contained in Top20Skins-1.0:



1 Soldier by id software


Description: the default player skin.


Color: any


Comments:


2 Enforcer by Paul J. Paella (paco@buffnet.net)


Description: based on the monster skin.


Color: any


Comments: no skin for gibbed head


3 Toad by David B. Silverman (drktoad@aol.com)


Description:


Color: has no effect


Comments:


4 Crusader by Petter Made (ocean@wineasy.se)


Description: a crusader.


Color: has no effect


Comments: no skin for gibbed head


5 Hell Knight by Paul J. Paella (paco@buffnet.net)


Description: based on the monster skin.


Color: any


Comments: no skin for gibbed head


6 Terminator by Dan Bickell (danbickell@loop.com)


Description: based on the movie character.


Comments:


Color: has no effect


7 Han Solo by Dan Bickell (danbickell@loop.com)


Description: based on a StarWars movie character.


Color: has no effect


Comments:


8 Hitman by Petter Made (ocean@wineasy.se)


Description: a hitman.


Color: has effect on shirt only


Comments:


9 Biosuit by Frank Chen (golgo13@hotmail.com)


Description: player looks like wearing a biosuit.


Color: any


Comments: no axe, no skin for gibbed head


10 Wizard by (unknown artist)


Description: based on the monster skin.


Comments: no skin for gibbed head


Color: any


11 Predator by Scot Roberts (scaatt@execpc.com)


Description: based on the movie character.


Color: any


Comments: no skin for gibbed head


12 C3PO by Dan Bickell (danbickell@loop.com)


Description: based on a StarWars movie character.


Color: has no effect


Comments:


13 Knight by Paul J. Paella (paco@buffnet.net)


Description: based on the monster skin.


Color: any


Comments: no skin for gibbed head


14 Henry Rollins by Scott Roberts (scaatt@execpc.com)


Description:


Color: has no effect


Comments: no skin for gibbed head


15 Bossk by Les D. Helper (Goofnads@aol.com)


Description: based on a StarWars movie character.


Color: has no effect


Comments:


16 Impulse9 by Scott Dalton (yagyu@falcon.cc.ukans.edu)


Description: skin for Impusle9 clan.


Color: any


Comments:


17 Ogre by Paul J. Paella (paco@buffnet.net)


Description: based on the monster skin.


Color: any


Comments: no skin for gibbed head


18 Zombie by Paul J. Paella (paco@buffnet.net)


Description: based on the monster skin.


Color: any


Comments: no skin for gibbed head


19 Moleman by Sar (sar@zipnet.net)


Description: fantasy creature.


Color: has no effect


Comments: no skin for gibbed head


20 Spawn by DEVz (unknown mail adress)


Description: fantasy creature.


Color: has no effect


Comments: no skin for gibbed head



### Installation:



Assuming that the directory C:\QUAKE contains the quake


executable QUAKE.EXE you should



- create the directory C:\QUAKE\TOPSKINS


- create the directory C:\QUAKE\TOPSKINS\PROGS


- copy the files PLAYER.MDL and H_PLAYER.MDL included in the


Top20Skins archive into the directory C:\QUAKE\TOPSKINS\PROGS


- change directory to C:\QUAKE


- start quake by typing QUAKE -GAME TOPSKINS


- connect to the server of your choice supporting MultiSkin.


- if everything works as expected you may want to add the line


lookspring x


where x is the number of your favorite skin to your autoexec.cfg.


At least one MultiSkin compatible set of server extensions


(ServerModules-1.1.4 and higher) interprets the value of this


variable as your preferred skin and sets your skin accordingly when


you connect to the server.



Please note that depending on the kind of MultiSkin extension the


server you're connected to is running you may or may not


- be able to choose all skins in this collection.


- see gibbed heads with correct skins.


- see corpses with correct skins.



### Acknowledgements



Many thanks to all the creators of the skins contained in this


version of Top20Skins. Due to their skills quake became even more fun.



The largest collection of player skins can be found on Chris Hallbeck's


Quake page:


The Quake Grinder (http://www.zipnet.net/~biff/qgrinder/)


Almost all skins in this version of Top20Skins were taken from


this excellent collection.



MultiSkin 1.1 was invented by Dennis Noordsij (lnoordsi@inter.NL.net).


Visit his MultiSkin page at


http://web.inter.NL.net/users/L.J.Noordsij/qc.htm


for further details about MultSkin.



Rene Post (renep@xs4all.nl) created QuakeMe 2.3 and


Cable Hicks (hicks@goldrush.com) is the author of AdQuedit.


Both programs have been used to produce the model files.




Regards,



Johannes Plass (plass@dipmza.physik.uni-mainz.de)