quake/articles/1996/art-394
Path: mantis!not-for-mail
From: Micheal Polucha
Newsgroups: rec.games.computer.quake.announce
Subject: TMBOT 1.1 ..Bot with Source
Date: 27 Aug 1996 19:53:43 +0100
Organization: HCM
Lines: 176
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <3221DECD.2CD6@earthlink.net>
Title : TM Bot
Filename : tmbot1.zip
Version : 1.1
Date : 96/8/26
Author(s): Micheal Polucha (co-designer, coder)
Tim Polucha (co-designer, playtester)
Email : mpolucha@earthlink.net
Credits : HoloSelf v1.0
by Perecli Manole
Perecli@ix.netcom.com
Quake-C specification and HTML version.
by Olivier Montanuy
Olivier.Montanuy@wanadoo.fr
ID Software
Type of Mod
-----------
Quake C : yes
Sound : no
MDL : no
Format of Quake C
-----------------
unified diff : no
context diff : no
.qc files : yes
progs.dat : yes
Description of the Modification
-------------------------------
Updated version of TM Bot (v. 1.0).
See technical details for new stuff.
Automated Helper Bot or Player 2 on only one computer!
With this advanced AI you can conquer any level of Quake.
TM Bot is based on the Enforcer Model.
Just activate the bot and he'll be completely automated.
How to use Modification
-------------------------------
Impulse 100 Activates and Deactivates the Bot
Impulse 101 Toggles Automatic/Manual Control Modes
Impulse 102 Auto: Fires Weapon
Manual: Toggles bot Stop/Walk/Run
Impulse 103 Auto: Toggle bot's auto-fire
Manual: Turn left
Impulse 104 Auto: Teleport bot to player
Manual: Turn right
Impulse 105 Toggle Co-op/Deathmatch modes
Works great with the gravis gamepad:
2
1 4
3
Button 2 would fire / move
Button 1 would toggle auto fire / turn left
Button 4 would teleport / turn right
Button 3 would toggle auto mode / manual mode
And you could assign bot activate/deactivate &
DM toggle to keyboard keys.
How to Install the Modification
-------------------------------
Make a directory called TMBOT off of your quake directory.
Unzip the archive into the TMBOT directory. Now run quake, adding
"-game tmbot" to the command line (do not type the quotes). Bind
the impulses and you're ready to go.
If you would like to see the source code, modify it, or
recompile it, we have included it in the source.zip file. All
modifications to original source have been marked with "TM Bot".
Technical Details
-----------------
Fixes for version 1.1:
Bit flags - Replaced five floats with one float and many bit flags.
DM toggle - Toggles between Co-op and Deathmatch modes.
(a lot of people requested this one.)
Speed - Increased walk speeds for the bot.
*Safety - Working on decreased incidents of friendly fire.
(Thanks to Anthony Elk for reporting this.)
Solidity - Bot is now solid to its owner.
*Controls - Working on fix so pain and death are not interrupted.
Spawning - Starts and teleports home at an offset position.
- Orientation of bot is now always level. (Thanks to
Anders Dalvander for reporting this.)
*Firing - Working on manual firing control in manual mode.
- Manual firing while in auto mode causes bot to
face towards it enemy. (Thanks to Anders Dalvander
for reporting this.)
* Not fixed in 1.1, so we plan on releasing a version 1.2.
Enhancements planned for version 2.0:
Auto DM : automatic DM toggle
AI : lots of improvements
Dodging
Recognition of environment
Water, lava, slime aware
Jumping
Walking over broken ground
Planning moves in advance
Firing intelligently
Communication : working with AI
Talks to its owner
Accepts more commands from its owner
Manual : descriptions of bot use and modifications
Ergonomics : develop better control scheme
Coding : streamline and comment code logic
Items : pick up and use items, health, ammo
Spawning : require ammo, health, etc. to activate
Transitions : bot is permanent through level changes
Hololink : remote control of bot from bot's perspective
See through the bot's eyes
Control movements
Control firing
Frames : adjust sequences for new actions
adjust attack sequence when he doesn't fire
Link broken when player (self) is hurt
Weapons : pick up and use other weapons
Features:
Bugs: See features.txt in the archive.
Author Information
------------------
This is our first Quake C mod. We plan to do some more as time allows.
If you use our code as a basis for another mod, or if you have some
ideas for improvements or other mods, please let us know, we would
be very interested.
E-mail us at: mpolucha@earthlink.net
Copyright and Distribution Permissions
--------------------------------------
Authors MAY use these modifications as a basis for other
publically available work.
You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.
Availability
------------
The TM Bot mod can be found at the following locations:
ftp://ftp.cdrom.com/.5/idgames2/quakec/bots/
http://www.stomped.com/files.htm