id Software's Usenet Group Posts Archive!

quake/articles/1996/art-462



Path: mantis!not-for-mail


From: "James 'Jaymz' Cullen"


Newsgroups: rec.games.computer.quake.announce


Subject: Want to join a hassle free Quake Clan? Look no further!


Date: 9 Sep 1996 20:56:33 +0100


Organization: The Lone Gunmen


Lines: 81


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <322EF7E7.649D@eis.net.au>


Reply-To: lcullen@eis.net.au



So you've gone through about a hundred clan pages, trying to decide


which clan is the best to join. Clan A have a really nice page, but they


sound like a pack of lamers to you. Clan B seem cool, but they have


about a hundred stupid little requirements, like 'You must worship


Satan' or whatever. Yet another clan page seems ok, but they're like a


pack of miltary buffs. Want a hassle free clan to join, that don't


enforce rules on their players our have some stuck-up asshole telling


you what to do?



Well, if that's the case, you're in luck my friend, cause The Lone


Gunmen are probably the only clan where Anarchy is the only rule. The


closest thing we have to rank is our 'Champion', the best player out of


TLG. Decisions are done by everyone in TLG, and we have our own ways to


decide just who is up to being the 'leader', when we battle against


other clans.



TLG also don't discriminate against anyone. We don't care what your


views are on things, as long as you're a good player, you're in!



PLUS: If you suck at gameplay, but you're a QuakeC god, or can make


levels that would make American McGee spooge, then you can become part


of our development team! We not only crush the opposition, but we like


to come up with great ways to do it as well! We're also seeking artists,


and anyone else that could help with our projects. TLG are stocked with


'grunts', we need thinkers as well!



What do you have to do in order to join? At the moment, Internet play is


impossible for us. JCash has promised that Quake's new network code will


make Quake more playable over the net, so we will not be 'grounded'


forever. There are two ways to get into TLG, one is to go head to head


with three of our players, all on equal machines, in a Trial of


Succession, to see if you've got what it takes to become a Lone Gunman.


(This only applies to Quakers in Brisbane, or can get into Brissy with


little problems.



The other method, is to send us a demo, either single player, or a


deathmatch game. When I say a demo, I mean something like completing


E1M3 on Nightmare skill level, killing ALL monsters, and finding ALL


secrets in UNDER 10 MINUTES. It doesn't have to be something like that,


but If you send is a demo of E1M1 on easy skill level, and killing only


two or three monsters, YOU CAN FORGET IT!



We are also looking for some overseas Quakers who are yet to join a


clan, or have become bored with their own, to start up a chapter of TLG


overseas, and allow them to attract new members from Overseas. We want


TLG to be forever etched into the minds of Quakers as a clan to be


feared.



So if you're interested, check out The Lone Gunmen homepage at:


http://www2.eis.net.au/~lcullen/tlg/index.html



And use our online membership form to join up. If you want to help set


up the overseas chapter, mention so in the 'comments' section of our


form.



So stop playing with yourself, and join The Lone Gunmen. You'll kick


yourself in the arse if you don't.....


--


/---------------------------\


| Jaymz of The Lone Gunmen |


|===========================|


| _M/ / |


| (}/" |


| //\_,,;;;;/, |


| .--(~<';;~ , '\ |


| ,;;;~( >> / ``~-' |


| `~'' `\ )-<-.< ) )__ |


| //'>/' \\~-~~\ |


| | `\ =/' " |


| " " |


| "No Remorse" |


\---------------------------/


E-Mail:


mailto:lcullen@eis.net.au


The Lone Gunmen:


http://www2.eis.net.au/~lcullen/tlg/index.html


The Quake Clans:


http://www.idsoftware.com/dmm/clans.html


The Quake ClanRing:


http://www.gamesdomain.com/clanring/qcring.htm