quake/articles/1996/art-469
Path: mantis!not-for-mail
From: cookj@yallara.cs.rmit.EDU.AU (John)
Newsgroups: rec.games.computer.quake.announce
Subject: TeamFortress v1.2 released
Date: 10 Sep 1996 16:05:52 +0100
Organization: Comp Sci, RMIT, Melbourne, Australia
Lines: 25
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <512om2$dla@goanna.cs.rmit.edu.au>
Summary: New release of TeamFortress QuakeC patch, v1.2
Keywords: TeamFortress, Quake, QuakeC
TeamFortress v1.2 has been released, check it out at
http://minyos.its.rmit.edu.au/~cookj/index.htm
or
ftp.cdrom.com/quake/quakec
Features:
Multiple player classes, each with own weapons and abilities.
Soldier, scout, combat medic, heavy weapons guy, demolitions man, sniper.
Enhanced teamplay functions. (after all, it is TeamFortress!)
New random class, player becomes a different class with each respawn.
Player is an observer until they choose a class.
Lots of new map handling features:
Autodetection of TeamFortress maps, different spawn points
for different teams, the map 'decides' how many different teams
are supported, highly functional goal entities with team goals,
goal groups, and lots of different stuff.
And lots more...
Cheers,
John
--
john cook cookj@yallara.cs.rmit.edu.au