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quake/articles/1996/art-469



Path: mantis!not-for-mail


From: cookj@yallara.cs.rmit.EDU.AU (John)


Newsgroups: rec.games.computer.quake.announce


Subject: TeamFortress v1.2 released


Date: 10 Sep 1996 16:05:52 +0100


Organization: Comp Sci, RMIT, Melbourne, Australia


Lines: 25


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <512om2$dla@goanna.cs.rmit.edu.au>


Summary: New release of TeamFortress QuakeC patch, v1.2


Keywords: TeamFortress, Quake, QuakeC



TeamFortress v1.2 has been released, check it out at


http://minyos.its.rmit.edu.au/~cookj/index.htm


or


ftp.cdrom.com/quake/quakec



Features:


Multiple player classes, each with own weapons and abilities.


Soldier, scout, combat medic, heavy weapons guy, demolitions man, sniper.


Enhanced teamplay functions. (after all, it is TeamFortress!)


New random class, player becomes a different class with each respawn.


Player is an observer until they choose a class.


Lots of new map handling features:


Autodetection of TeamFortress maps, different spawn points


for different teams, the map 'decides' how many different teams


are supported, highly functional goal entities with team goals,


goal groups, and lots of different stuff.


And lots more...



Cheers,


John




--


john cook cookj@yallara.cs.rmit.edu.au