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quake/articles/1996/art-493



Path: mantis!not-for-mail


From: Andrew Stefanski


Newsgroups: rec.games.computer.quake.announce


Subject: New Version of Deathmatch Modes Quake-C Patch


Date: 16 Sep 1996 17:11:02 +0100


Organization: University of Evansville


Lines: 32


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID:




I have released a new version of my Deathmatch Modes Quake-C


patch.



This patch allows: monsters in deathmatch (choose between three


respawning modes), alternate scoring methods, and some additional


features.



Main change for version 3.3 : With his permission, I have


integrated DemonStar's Soul Sphere patch which gives people a means to


exit the dreaded Shub Niggurath's Pit. If you are playing without


monsters, there is a sphere in the Quad Damage room that has 20,000


health, and when you kill it, you go back to start. If you have monsters


on, you just have to kill Shub (40,000 health) instead.



I have also fixed the noexit bug which keeps the level looping at


the start level. If you have it set as a registered server, it will


randomly pick one of the four episodes, else it just keeps going through


the first one.



Even if you have no desire to include monsters in your server,


this patch will still help out your server.



You can always get the latest version at


http://uenics.evansville.edu/~stefansk



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