quake/articles/1996/art-493
Path: mantis!not-for-mail
From: Andrew Stefanski
Newsgroups: rec.games.computer.quake.announce
Subject: New Version of Deathmatch Modes Quake-C Patch
Date: 16 Sep 1996 17:11:02 +0100
Organization: University of Evansville
Lines: 32
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID:
I have released a new version of my Deathmatch Modes Quake-C
patch.
This patch allows: monsters in deathmatch (choose between three
respawning modes), alternate scoring methods, and some additional
features.
Main change for version 3.3 : With his permission, I have
integrated DemonStar's Soul Sphere patch which gives people a means to
exit the dreaded Shub Niggurath's Pit. If you are playing without
monsters, there is a sphere in the Quad Damage room that has 20,000
health, and when you kill it, you go back to start. If you have monsters
on, you just have to kill Shub (40,000 health) instead.
I have also fixed the noexit bug which keeps the level looping at
the start level. If you have it set as a registered server, it will
randomly pick one of the four episodes, else it just keeps going through
the first one.
Even if you have no desire to include monsters in your server,
this patch will still help out your server.
You can always get the latest version at
http://uenics.evansville.edu/~stefansk
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