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quake/articles/1996/art-496



Path: mantis!not-for-mail


From: cam@opera.iinet.net.au (Cameron Newham)


Newsgroups: rec.games.computer.quake.announce


Subject: [ANNOUNCE] Eliminator Bot Version 1.2 Released


Date: 16 Sep 1996 17:11:51 +0100


Organization: iiNet Technologies


Lines: 109


Sender: tony@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <51jsjf$i6d@opera.iinet.net.au>




Title : Eliminator CBot Engine


Filename : elim12.zip


Version : 1.2


Date : 96/09/16


Author : Cameron Newham


Email : cam@iinet.com.au


Credits : see the readme.txt




Type of Mod


-----------


Quake C : yes


Sound : no


MDL : no (for skins, you need a skins MDL)




Format of QuakeC (if a Quake C Mod)


-----------------------------------


unified diff : no


context diff : no


.qc files : no


progs.dat : yes




Description of the Modification


-------------------------------



Currently, this is the most sophisticated Quake C Bot available.



The Eliminator Bot package provides you with some decent adversaries


to play Quake against. Don't have a network connection? Maybe you


have a $100,000 LAN at home but no friends... Well, here is the


answer to your Deathmatch dreams. These automated deathmatch opponents


are by no means friendly and they'd just love to kick your sorry


behind all over the place. What's more, they aren't stupid like


most of the other bots out there. These know how to fight and know


their way around.



Features Include:



* Sophisticated AI Engine


* True deathmatching on a whole level - just like human players


* Up to 10 bots on a level


* Bots know how to use all the of weapons


* Ability to give the bots knowledge of any level


* Server capability - deathmatch bots vs humans!


No other files needed by the clients.


* Observer Mode - watch the bots battle it out!


* Auto startup - define how many you want to start when you run Quake


* Skins - give the bots their own identities!



Updates 1.1 -> 1.2



* Now uses "skins". If you have the player.mdl from the skins


patch you can DM Duke Nukem and his friends (well... he ain't got


any, I know :)



For further details see the README.TXT file in the archive.




How to Install the Modification


-------------------------------



See the README.TXT file in the archive




Technical Details


-----------------



See the README.TXT file in the archive




Author Information


------------------



I am author of the "Realistic Weapons" Quake C patch,


the sqeam.zip archive, and this QuakeC Modification Template.



Grab them from http://www.iinet.com.au/~cam/quakec.html




Copyright and Distribution Permissions


--------------------------------------



Authors MAY use these modifications as a basis for other


publically / commercially / publically or commercially available work


SUBJECT TO THE LIMITATIONS SET OUT IN THE README.TXT FILE.




You may distribute this Quake modification in any electronic


format as long as this description file remains intact and unmodified


and is retained along with all of the files in the archive.





Availability


------------



This modification is available from the following places:



FTP : (eventually) ftp.cdrom.com in the Quake C area


WWW : http://www.iinet.com.au/~cam/quakec.html


http://www.iinet.com.au/~cam/elim12.zip



BBS : -


Other : -