quake/articles/1996/art-526
Path: mantis!not-for-mail
From: Werner Spahl
Newsgroups: rec.games.computer.quake.announce
Subject: *** Quake Plus Patch 1.4 *** released!
Date: 22 Sep 1996 10:41:52 +0100
Organization: Regional Computing Center, University of Cologne
Lines: 35
Sender: olly@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID:
A week has gone and a new version of the Quake Plus Patch is on
ftp.cdrom.com in the newstuff directory! Slowly I am adding all the
features to Quake I was missing in the first place. See below...
Werner Spahl (a1619195@smail.rrz.uni-koeln.de)
"The meaning of my life is to make me crazy"
Version history:
1.4: - added local observer mode
- removed nails in thin air bug
- removed monsters not drowning bugs
- added server news and object teleporting
- added height fall damage of players and monsters
1.3: - removed head leaving map bug
- increased flamethrower range
- modified zombies to be killable with the axe
- added player speed depending on health and weight
- added weapon backkick and flashlight waking monster
1.2: - added new frag count
- added water aware monsters
- added bullet marks and nail sticking
- changed thunderbolt into a flamethrower
- changed nails and rockets to look always the same
1.1: - removed player gibbing bug
- added solid and gibbable player corpses
- added flashlight, motion tracker and audible footsteps
- modified powerups to add spacesuit, hologram and teleport
- modified powerups to be turned on/off and taken to next level
1.0: - removed seperate get and drop keys
- added dropping of keys, health and armor
- added solid and destroyable objects and heads
- added kicking and generating of friendly grunts
- modified death backpack drop of players and monsters
0.9: - first version featuring use, get, drop and solid monsters