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quake/articles/1996/art-526



Path: mantis!not-for-mail


From: Werner Spahl


Newsgroups: rec.games.computer.quake.announce


Subject: *** Quake Plus Patch 1.4 *** released!


Date: 22 Sep 1996 10:41:52 +0100


Organization: Regional Computing Center, University of Cologne


Lines: 35


Sender: olly@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID:



A week has gone and a new version of the Quake Plus Patch is on


ftp.cdrom.com in the newstuff directory! Slowly I am adding all the


features to Quake I was missing in the first place. See below...



Werner Spahl (a1619195@smail.rrz.uni-koeln.de)


"The meaning of my life is to make me crazy"



Version history:


1.4: - added local observer mode


- removed nails in thin air bug


- removed monsters not drowning bugs


- added server news and object teleporting


- added height fall damage of players and monsters


1.3: - removed head leaving map bug


- increased flamethrower range


- modified zombies to be killable with the axe


- added player speed depending on health and weight


- added weapon backkick and flashlight waking monster


1.2: - added new frag count


- added water aware monsters


- added bullet marks and nail sticking


- changed thunderbolt into a flamethrower


- changed nails and rockets to look always the same


1.1: - removed player gibbing bug


- added solid and gibbable player corpses


- added flashlight, motion tracker and audible footsteps


- modified powerups to add spacesuit, hologram and teleport


- modified powerups to be turned on/off and taken to next level


1.0: - removed seperate get and drop keys


- added dropping of keys, health and armor


- added solid and destroyable objects and heads


- added kicking and generating of friendly grunts


- modified death backpack drop of players and monsters


0.9: - first version featuring use, get, drop and solid monsters