id Software's Usenet Group Posts Archive!

quake/articles/1996/art-543



Path: mantis!not-for-mail


From: mulhuijz@cs.utwente.nl (Rogier Mulhuijzen)


Newsgroups: rec.games.computer.quake.announce


Subject: NEW Quake-C patch: DMCam 1.1


Date: 26 Sep 1996 15:38:42 +0100


Organization: University of Twente, Dept. of Computer Science


Lines: 21


Sender: olly@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <52dull$5p1@pandora.cs.utwente.nl>


Reply-To: drwilco@xs4all.nl


Keywords: Quakec, deathmatch



[Wrapped to <80 columns -- moderator]



For everybody who records demos and holds tournaments I have written a


Quake-C patch just for you.



Using the intermission-views my patch uses one client to display the view


with the most players on it. A internet cafe in Milwaukee already uses it in


combination with a big-screen TV. Sources are included, and heavily


commented IMHO.



Grab it at: ftp://ftp.cdrom.com/pub/idgames2/quakec/misc/dmcam11.zip


or: http://www.xs4all.nl/~drwilco/dmcam11.zip



When no players are in view (when the camera is the only client connected


for instance) it will cycle through all the views, displaying them for 3


seconds each.



DocWilco