id Software's Usenet Group Posts Archive!

quake/articles/1996/art-549



Path: mantis!not-for-mail


From: Geoff Keighley


Newsgroups: rec.games.computer.quake.announce


Subject: Quake Interview and Hexen 2 Preview


Date: 1 Oct 1996 11:26:54 +0100


Organization: GMK Studios


Lines: 89


Sender: olly@mantis.co.uk


Approved: quake@mantis.co.uk


Message-ID: <324E1118.C09@gameslice.com>


Reply-To: editor@gameslice.com



http://www.gameslice.com



GAMESLICE WEEKLY -- For the Week of September 30, 1996


=======================================================



Truly the on-line watermark for interactive game coverage. Every


Monday,


gamers can check back for the latest previews, reviews, contests and


interviews written by veteran game magazine writers. Covering IBM


CD-ROM,


Sega Saturn, Sony PlayStation and Nintendo 64, this new magazine


absolutely


re-defines what can be expected from on-line media. Coupled with digital


video clips, screenshots, and mature content, GameSlice Weekly is


undeniably


the cardinal on-line pipe for gaming bytes, featuring reliable weekly


updates. CompuServe members can enjoy exclusive content by accessing


the


service by using the keyword GAMESLICE.



This week on GameSlice Weekly, through October 7th, 1996, CompuServe


members can read:



PREVIEW: World Exclusive First Look at Hexen 2


===============================================


Still basking in the desolate and eerie


environments of Quake? Well, wake up and


smell the rotted corpses, because Quake was only


the first tremor. id Software and Raven


Software team up for our world exclusive first


look at "the one after Quake:" Hexen 2. Read


about the engine, 6 character classes, weapons,


artifacts, and more!



INTERIVEW: Mike Wilson of id Software


================================================


So they're smug -- They can afford to be.


They say that Quake is the best 3D game


ever, and if you don't agree, they don't


care. Find out why id Software calls Quake


the "Ferrari" of games.



REVIEW: Crash Bandicoot for Sony PlayStation


================================================


He's an Austrialian character --


thankfully not voiced by Paul Hogan


and Sony is betting that this marsupial


can help the PlayStation enter the mass


market. Crash Bandicoot tears onto the


PSX, but will he be able to outshine his


arch enemy plumber who hits silicon on


September 29th?



SPEICAL EVENT: Duke Nukem 3D Contest


================================================


Try your luck to see if you can take home


one of 10 copies of the full game, or one


of 5 strategy guides from Sybex, or one of


5 exclusive t-shirts or one of 20 mousepads


from 3D Realms' hottest game of the year.


Only on GameSlice Weekly!



BONUS:


And starting on Monday, September 30th, catch the special added


features:



REVIEW: Super Mario 64 (Nintendo 64)


===============================================


He's been in a self-imposed siesta for


the past few years, but now Nintendo's


big gun has the weight of the world


on his shoulders. Why? Because he's


supposed to single-handedly launch


Nintendo 64. Is Mario really Super,


or should he start booking appointments


to start fixing toilets again?



PREVIEW: Pandemonium! (PlayStation)


===============================================


Nikki and Fargus, two outlandish and mystical


3D wireframes, get the polygon treatment in


Crystal Dynamics' hot new 3D action adventure.


If Crash Bandicoot was a little bit of country,


Pandemonium! is certified rock and roll.



# # #


To Contact GameSlice Weekly, send e-mail to 74774,127 on CompuServe or


feedback@gameslice.com on the Internet.