quake/articles/1996/art-652
Path: mantis!not-for-mail
From: a8731nac@pcserv.univie.ac.at (Kandyman)
Newsgroups: rec.games.computer.quake.announce
Subject: New Level: Kandybase.bsp
Date: 18 Oct 1996 19:28:24 +0100
Organization: Vienna University, Austria
Lines: 67
Sender: tony@mantis.co.uk
Approved: quake@mantis.co.uk
Message-ID: <547rhp$1nj6@www.univie.ac.at>
Get KNDYBASE.zip from ftp.cdrom.com/pub/idgames2 /newstuff or
/levels/deathmatch
================================================================
Title : KandyBase
Filename : KndyBase.zip
Date of Release : 15th of October, 1996
Author : Marin Gazzari - Kandyman on #deathmatch
Email Address : mgazzari@netway.at
Description : Nice, medium-sized level for Deathmatch 2
_Very_ 3d, lots of divebombing and jumping
on people's heads guaranteed.
Also included is a quake C patch to make the
weapons more balanced (like in Doom2).
Other .wads by Author : For Doom:
6skulsx.wad
Maptest2.wad (Quaketest map remake)
Kandy.wad
Kandy2.wad
Kandy3.wad
Base of Hexquake.wad
Additional Credits to : The makers of Quest and id.
================================================================
* Play Information *
Game : Quake
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-16 Player : Yes. 16 might be a bit much, tho.
Difficulty Settings : No
New Textures : I had to steal some. See if you know them :)
Exit : No
* Construction *
Editor(s) used : Quest (up to 1.081), Mipdip
Important:
* This level was designed for Deathmatch 2
* Additionally, you might want to add the "DoomGuns" Quake C patch to
achieve a better weapon balance (like in Doom 2). See separate .txt file.
* Send me an demo of your deathmatch.
I'd like to add that the level is still a bit rough in places, but the
gameplay doesn't suffer, and my next bsp will be even better ;).
Disclaimer: If you can prove that this .bsp causes harm to you, your
computer or the rest of the world, more power to ya, but
don't bother me with that.