quake/articles/1996/art-741
Path: mantis!not-for-mail
From: "James 'Jaymz' Cullen"
Newsgroups: rec.games.computer.quake.announce
Subject: New monster: THE DRAGON!
Date: 21 Nov 1996 15:49:38 -0000
Organization: The Lone Gunmen
Lines: 149
Sender: tony@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <32943AA0.74C2@eis.net.au>
Reply-To: lcullen@eis.net.au
The Lone Gunmen are proud to announce their latest QuakeC project: The
Dragon. From the readme file:
--
Title : The Quake Dragon
Filename : Dragon.zip
Version : 1.0 Beta
Date : 21/11/96
Authors : Mdls : Vengence of The Lone Gunmen
Sounds : Vengence of The Lone Gunmen
Quake C : Jaymz & Vengence of The Lone Gunmen
Email : The Lone Gunmen HQ - lcullen@eis.net.au
Credits : id software for their killer game Quake! for their
QTEST version of Quake the Dragon was Based on!!
and id software's mdl tools.
Ideas : Hitman & Vengence of The Lone Gunmen
Alpha Testers : Hitman, Jaymz & Vengence of The Lone Gunmen
Johannes Plass for his burn/weld code that I used.
Brian Martin, The Author of Meddle
Rene Post, The Author of QuakeMe
Build time: a few days, so far...
Note: This is a BETA version of the Quake Dragon. We thought you all
might want a taste of what the Quake Dragon so far. But remember, this
is a BETA.
Type of Mod
-----------
Quake C : yes
Sound : yes
MDL : yes (Including gibs)
Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff : no
context diff : no
.qc files : no
progs.dat : yes (well, technically).
Description of the Modification
-------------------------------
The one you've been waiting for. The Lone Gunmen are proud to give you
The
Dragon! This sucker flies around, and can burn you (and other things) to
a
crisp. He has a tendancy to set things on fire, so unless you find some
water, or a BIO-Suit fast, you're gonna go up in smoke....
How to get the sucker working:
Simply start Quake with the 'Quake -game Dragon' or whatever directory
you
put it in and start the quick sample level Vengence whipped up. Type
'map
dragon' at the console, and have a look at it.
For those that like to make levels, you can make your own levels for the
dragon. Just include the new classname "monster_dragon" in your custom
maps.
Known bugs
* Sometimes the Dragon flies through walls (depending on texture)
* Sometimes the Sounds don't stop when they should
How to Install the Modification
-------------------------------
Create a directory called DRAGON as a subdirectory in your Quake
directory
(parallel to the ID1 directory) extract the archive to the DRAGON
directory.
DO NOT, we repeat, DO NOT copy the pak0.pak file over the top of your
existing one. That'll screw it right up.
The directory structure should look something like this:
QUAKE (Directory you installed Quake to)
|
|-- ID1 (Original Quake game files)
|
|-- DRAGON (Dragon modification files go here)
To play, type Quake -game dragon from the Quake directory. This
modification
only works with the registered version of Quake, so if you haven't got
it,
stop being a suck, and buy the damn game already. id deserve your money!
Author Information
------------------
Jaymz, Hitman and Vengence are the founding members of The Lone Gunmen,
amongst the very first Quake clans to be created. The Lone Gunmen intend
to
create all-new add-ons for Quake, AND dominate the Australian Quake Clan
scene. If you wish to help us with developing our projects, then please
e-mail Jaymz at lcullen@eis.net.au or visit The Lone Gunmen HQ at:
http://www2.eis.net.au/~lcullen/tlg/index.html and check out our online
membership form.
Vengence has made a couple of levels before, but this is the first
QuakeC
project that he's worked on. Jaymz has made two other QuakeC patches:
TLGBot
(aka Larva) and RemoteRidicule for Quake. Hitman has had no Quake
editing
experience, but he intends to catch up soon....
Copyright and Distribution Permissions
--------------------------------------
QuakeC code & new models Copyright 1996 The Lone Gunmen.
Dragon Skin Copyright 1996, id software.
Based on original Dragon .MDL from QTEST1 by id Software
Authors MAY use this patch as a base for other publically available
work,
but this patch MAY NOT, repeat, MAY NOT be packaged on a CD-ROM without
our permission. Penalty for crossing us is immediate death.
You may distribute this Quake modification in any electronic format as
long
as all the files in this archive remain intact and unmodified, and
doesn't
conflict with anything we've said above.
Availability
------------
This patch is available from the following places:
FTP : ftp.cdrom.com in the /pub/quake/quakec/monsters directory (no
doubt)
HTTP : http:/www2.eis.net.au/~lcullen/tlg/index.html (The Lone Gunmen
HQ)
--
/-=-=-=-=-=-=-=-=-=Jaymz of=-=-=-=-=-=-=-=-=-\
| THE LONE GUNMEN - QUAKE CLAN |
\-=-=-=-=-=-=-=-="No Remorse"=-=-=-=-=-=-=-=-/
_M/ /
(}/"
//\_,,;;;;/,
.--(~<';;~ , '\
,;;;~( >> / ``~-'
`~'' `\ )-<-.< ) )__
//'>/' \\~-~~\
| `\ =/' "
" "
Check us out at:
http://www2.eis.net.au/~lcullen/tlg/index.html