quake/articles/1996/art-843
Path: mantis!not-for-mail
From: Rudeseal@seal-Industries.com (Robert Dean Rudeseal)
Newsgroups: rec.games.computer.quake.announce
Subject: Quake-C mailing List
Date: 16 Dec 1996 20:21:41 -0000
Organization: Seal Industries
Lines: 138
Sender: tony@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <58phur$pjv@news-2.csn.net>
If you want to join in the discussion of Quake-C,
here is a copy of the Info file:
========================================
Welcome to the Quake-C Mailing List!
========================================
This Mailing List is dedicated to Intermittent, Advanced,
and Professional issues related to the game "QUAKE" by
ID Software(tm). The info file is available at any time
by sending email to MAJORDOMO@LISTS.CSN.NET or
MAJORDOMO@SEAL-INDUSTRIES.COM and placing
info quake-c
in the body of the message. Be aware! That nothing in the
subject line is processed.
SEND ALL SUBSCRIBE AND UNSUBSCRIBE messages to
majordomo@lists.csn.net or
majordomo@seal-industries.com
In the body of the message Place:
subscribe quake-c
or
unsubscribe quake-c
TO post/reply to messages to the list. Send them to:
quake-c@seal-industries.com
+++++++++++++++++++++++++++++++++++++++++++
Please read and heed ALL Posting Guidelines!!
There is a related WWW page at:
http://www2.csn.net/~rudeseal
It contains both the Mailing List Archives and the Quake
Specifications Draft.
READ THESE POSTING GUIDELINES!!!!
-----------------------------------------------------
Quake-C Mailing List is dedicated to advancing the discussion
and devlopment of the PRIMARY Programming language used in the
Game of QUAKE.
As you know Quake-C is the backbone of the entire game platform.
It controls just about every action in the game, Including Server
Interactions.
This list is intended to cover the following subjects:
ON TOPIC ISSUES:
1) 3d map editor implementation of entities
(monstors, doors, players, etc...).
2) Pure Quake-C programming, Tutorials, Examples, algorithams,
and development of same.
3) .MDL Development. (all subjects-animation, behavior discussions)
(Soon to become OFF TOPIC with new Mailing List)
4) Server Programming with Quake-C
(Soon to become OFF TOPIC with new Mailing List)
OFF TOPIC ISSUES:
1) Life, Liberty, and the pursuit of happiness.
2) Details of gameplay, e.g. cheats, installation, setup.
(i.e. difficulty balancing, design issues, the works)
3) commercial or non-commercial map editing projects,
(i.e. conversion or building of maps)
4) Advertising and spamming
6) General basic animation and behaviour discussions
(this is subjective. If I think you are posting just to spam,
you will be warned)
7) Bitches, moans, complaints, flames, and abusive language
WILL NOT be tolerated!!!
8) Posting of files is another big NO NO!
I have been requested to ask that you DO NOT Crosspost any messages
here to any other Mailing list. So Please do not do it!!
Ocassionally some of you might find that you have been unsubscribed
to the list. This is 99% caused by either your E-Mail box being full,
or your server is down for a long period of time. If I get a shitload
of Returned mail, I will unsubscribe the offending address. If this
happens to you, simply re-subscribe to the list. If you were unsubscribed
for any other reason, you will be notified by E-Mail with the reason.
I do not send mail to the address I unsubscribe because It will be a
waste of time. (you will never see it because your mailbox is full it
will just be bounced back to me).
So let's keep those mailboxes cleaned out!!!
This list is what I call SEMI-MODERATED, meaning that you are
free to post messages within the above guidelines, but if you get out
of line, you will be unsubscribed and banned from the list. So lets
keep it clean and professional and enjoy yourselves.
If you have any questions or suggestions, please forward them to:
Rudeseal@seal-industries.com
Rudeseal@hemi.com
---------------------------------
Other quake related Mailing list:
1) Quake Mailing list:
Subscribe by sending E-Mail to: majordomo@home.samurai.com
Put the following in the Body of the message:
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Put the following in the Body of the message:
subscribe quake-dev
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EOF