quake/articles/1996/art-857
Path: mantis!not-for-mail
From: kekoa@pixel.Stanford.EDU (Kekoa Proudfoot)
Newsgroups: rec.games.computer.quake.announce
Subject: The Stanford Client-Side StoogeBot
Date: 16 Dec 1996 20:21:59 -0000
Organization: Stanford University, CA 94305, USA
Lines: 47
Sender: tony@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <58shu1$79g@nntp.Stanford.EDU>
Keywords: client-side bot stooge curly quake demo proxy
Announcing the
S T O O G E B O T
from the
Stanford Graphics Quake Project
The Stanford Graphics Quake Project is pleased to announce its first
creation, the StoogeBot. Under hush-hush development since August
20th, and enjoying extensive play testing since mid-September, the
StoogeBot continues to be the most deadly client-side bot ever.
The StoogeBot was designed to combine the strengths of a human with
the strengths of a computer, recognizing that a human can navigate
better than a computer and that a computer can acquire and destroy
targets better than a human. With the StoogeBot, a client-side Quake
proxy, a human has complete control over player movement, while an
autonomous computer handles target selection and elimination. The
result is an unstoppable symbiotic team.
You may have met the StoogeBot. It is the sole member of the
fictitious "Three Stooges Clan" and plays as moe.3S, larry.3S,
curly.3S, or as the Dark Stooge, shemp.3S. The StoogeBot is
characterized by extreme mayhem and a proclivity for yelling "Nyuk!
Nyuk! Nyuk!", "I'll muydalize ya!", and "Oh! A wiseguy!".
The creation of the StoogeBot involved making use of a homegrown
OpenGL rendering library, which has since grown to include the many
bells and whistles, including support for lightmaps, sprites, and the
Quake status bar. In addition, a client-side demo recorder has
allowed us to record the StoogeBot in action.
For more information on the StoogeBot and related projects, visit our
web page at:
http://www-graphics.stanford.edu/~quake/
Discover how the StoogeBot works, download the demo files, and see if
you may have fallen prey to the Three Stooges.
----
The Stanford Graphics Quake Project
quake@graphics.stanford.edu