quake/articles/1997/art-1102
Path: mantis!not-for-mail
From: quinet@gamers.org (Raphael Quinet)
Newsgroups: rec.games.computer.quake.announce,rec.games.computer.quake.misc
Subject: () Survival guide: Quake resources on the Internet (DRAFT)
Followup-To: rec.games.computer.quake.misc
Date: 20 Feb 1997 15:16:16 -0000
Organization: Gamers.org, http://www.gamers.org/
Lines: 123
Sender: moderate@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <5eg64q$j5c@newstoo.ericsson.se>
Hello everybody!
Here is a draft of an article that I intend to post periodically in
the Quake newsgroups (exact list of groups and frequency still
unknown). It may also be posted from time to time on some mailing
lists or displayed on web pages, depending on the wishes of their
respective owners. I am posting this first version in order to get
some feedback. Please post your comments/suggestions/criticism in
rec.games.computer.quake.misc. Note that, as explained in the first
paragraph, I intend to keep it short so I will not add dozens of
entries for things that are not essential.
-Raphael
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Survival guide: Quake resources on the Internet
===============================================
This document is a short guide to the Quake-related resources on the
Internet: newsgroups, mailing lists, FTP and WWW sites. It gives some
useful starting points for people who are new to Quake or to the
Internet. It is not an exhaustive list of WWW sites or other
resources. Instead, it just gives some starting points such as
Slipgate Central, from which you will be able to find all other sites.
Newsgroups
----------
rec.games.computer.quake.announce Info/FAQ/announcements about Quake. (Mod.)
rec.games.computer.quake.editing Editing and hacking Quake-related files.
rec.games.computer.quake.misc General discussion about Quake.
rec.games.computer.quake.playing Playing Quake and user-created levels.
rec.games.computer.quake.quake-c Modifying Quake with Quake-C.
rec.games.computer.quake.servers Setup and maintainance of servers.
alt.binaries.games.quake Levels and utilities for the game Quake.
Before posting to any of these newsgroups, you should read the message
"() Welcome to the Quake Newsgroups ()" which is posted weekly in
these groups. An HTML version of this message is available from:
http://www.cdrom.com/pub/idgames2/docs/faqs/Welcome.html
It will tell you what topics are appropriate for which group, and what
kind of articles are or are not welcome. Please take the time to read
it carefully, because posting in the right place will make the groups
more useful and more enjoyable for you and all other readers.
Mailing lists
-------------
quake@samurai.com
For any discussion related to Quake. You can subscribe by sending a
message containing "subscribe quake" to majordomo@samurai.com.
quake-clans@gamers.org
Discussion about the organization of Quake clans and Quake team
warfare. Note that general gameplay issues are not covered here.
For more info and posting guidelines, send a message containing
"info quake-clans" to majordomo@gamers.org.
quake-editing@gamers.org
Quake-editing is dedicated to all aspects of editing id's computer
game, Quake. If you're modifying this game in any way, (provided it
is in accordance with id's licence agreement) this is the place to
discuss it. For more info and posting guidelines, send a message
containing "info quake-editing" to majordomo@gamers.org.
quake-c@seal-industries.com
Quake-C programming, tutorials, examples, algorithms, and
development of same. For more info and posting guidelines, send a
message containing "info quake-c" to majordomo@seal-industries.com.
quake-dev@gamers.org
For developers of Quake utilities who want to exchange technical
ideas and discuss programming issues. Note that map editing issues
are off-topic for this list. For more info and posting guidelines,
send a message containing "info quake-dev" to majordomo@gamers.org.
rgcq-support@gamers.org
The "rgcq-support" mailing list is a forum for discussing issues
affecting the rec.games.computer.quake.* newsgroups. This forum is
useful for exchanging ideas about FAQs and informational postings
such as this one. For more info and posting guidelines, send a
message containing "info rgcq-support" to majordomo@gamers.org.
Like the newsgroups, these mailing lists have charters describing what
is appropriate for the list and what is not. Please respect them.
FTP sites
---------
The main archive of Quake-related files is at:
http://www.cdrom.com/pub/idgames2/
ftp://ftp.cdrom.com/pub/idgames2/
There you will find all add-ons, patches, documents and other files
related to Quake. Several FTP sites mirror the main Quake archive on
a daily basis; please use the mirror closest to you for getting files
(new submissions, however, should be uploaded in the "incoming"
directory on ftp.cdrom.com, not on a mirror). An up-to-date list of
mirrors can be found in the file "README" or ".message".
WWW sites
---------
For locating WWW sites related to Quake, go to Slipgate Central:
http://www.nuqneH.org/slipgates/
This contains a comprehensive list of hundreds of sites dedicated to
Quake. It also has a nice search engine, so this should be enough for
you to find anything you are looking for.
You will find all interesting Quake-related sites from Slipgate
Central, but I will also mention here some sites which are very popular
because they contain daily news about Quake:
http://www.bluesnews.com/q-news.shtml (Blue's Quake News)
http://www.quakehole.com/standard/ (Scary's Quakeholio)
http://redwood.gatsbyhouse.com/new.html (Redwood's)
http://www.organism.com/void/main.shtml (The Void)
And of course, one site that you probably know already:
http://www.idsoftware.com/ (id Software)
Text and HTML versions of this document can (*NOT YET*) be found in:
http://www.cdrom.com/pub/idgames2/docs/rgcq-pips/survival
http://www.cdrom.com/pub/idgames2/docs/faqs/survival.html
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Copyright (C) 1997 by Raphael Quinet
(and encouraged) to distribute verbatim copies of the text or HTML versions
of this article, on FTP or WWW sites. If you want to distribute a modified
copy, please get in touch with me first. Last update: 20 February 1997.