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quake/articles/1997/art-1109



Path: mantis!not-for-mail


From: kekoa@pixel.Stanford.EDU (Kekoa Proudfoot)


Newsgroups: rec.games.computer.quake.misc,rec.games.computer.quake.announce,rec.games.computer.quake.playing


Subject: Stanford StoogeBot 1.0


Date: 22 Feb 1997 16:24:59 -0000


Organization: Stanford University, CA 94305, USA


Lines: 26


Sender: moderate@jobstream.co.uk


Approved: quake@mantis.co.uk


Message-ID: <5el533$all@nntp.Stanford.EDU>



The Stanford Graphics Quake Project is relieved to announce that


version 1.0 of the Stanford StoogeBot has been released.



The StoogeBot is a client-side proxy bot for use with Quake. The


StoogeBot, which might be more accurately described as a cyborg,


combines the intelligence of a human player with the accuracy of a


computer, allowing you to navigate and strategize while it aims and


fires.



The resulting half-human, half-computer player is usually all but


unstoppable in deathmatch or teamplay. It's also a hell of a lot of


fun to watch in action.



Versions for Linux, Windows 95, Windows NT, and SGI Irix 6.x are


available on the SGQP web page:



http://www-graphics.stanford.edu/~quake



The StoogeBot includes some features that make it easy to identify; it


is also easy to ban the StoogeBot from your server if you prefer


bot-free games. See the web pages for more details.



The StoogeBot Team


quake@graphics.stanford.edu