quake/articles/1997/art-1109
Path: mantis!not-for-mail
From: kekoa@pixel.Stanford.EDU (Kekoa Proudfoot)
Newsgroups: rec.games.computer.quake.misc,rec.games.computer.quake.announce,rec.games.computer.quake.playing
Subject: Stanford StoogeBot 1.0
Date: 22 Feb 1997 16:24:59 -0000
Organization: Stanford University, CA 94305, USA
Lines: 26
Sender: moderate@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <5el533$all@nntp.Stanford.EDU>
The Stanford Graphics Quake Project is relieved to announce that
version 1.0 of the Stanford StoogeBot has been released.
The StoogeBot is a client-side proxy bot for use with Quake. The
StoogeBot, which might be more accurately described as a cyborg,
combines the intelligence of a human player with the accuracy of a
computer, allowing you to navigate and strategize while it aims and
fires.
The resulting half-human, half-computer player is usually all but
unstoppable in deathmatch or teamplay. It's also a hell of a lot of
fun to watch in action.
Versions for Linux, Windows 95, Windows NT, and SGI Irix 6.x are
available on the SGQP web page:
http://www-graphics.stanford.edu/~quake
The StoogeBot includes some features that make it easy to identify; it
is also easy to ban the StoogeBot from your server if you prefer
bot-free games. See the web pages for more details.
The StoogeBot Team
quake@graphics.stanford.edu