quake/articles/1997/art-1306
Path: mantis!not-for-mail
From: briwig@odc.net (Brian Wight)
Newsgroups: rec.games.computer.quake.announce
Subject: New level: The Llama Temple
Date: 12 Apr 1997 18:24:46 +0100
Organization: Digital Odyssey Internet Services
Lines: 23
Sender: moderate@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <5imnrf$dpn@holocron.odc.net>
April/11/97
Contact:
New level for Quake: "The Llama Temple" (LLAMA_BW.BSP)
Type: 2-8 player deathmatch
== FEATURES ==
-100% original textures (see link below for screenshots);
-Layout similar to id's DM6;
-Low brush-count for high framerate: highest average R_SPEEDS is 300;
-Designed for smooth deathmatch play: no jutting obstacles, lava,
or other traps to ruin your day as you run through the level backwards;
-It has a llama shrine... what else do you need?
== LINKS ==
Zip file link (BSP & TXT) (size: 176 kb):
http://WWW.GEOCITIES.COM/Hollywood/7680/llama_bw.zip
Screenshots, non-archived text file:
http://WWW.GEOCITIES.COM/Hollywood/7680/quake.html