quake/articles/1997/art-1415
Path: mantis!not-for-mail
From: "John Laessig"
Newsgroups: rec.games.computer.quake.announce
Subject: CTF Team Talk 1.2 -- Adds team communication menus to Capture The Flag.
Date: 15 May 1997 22:32:58 +0100
Organization: Lehigh University
Lines: 70
Sender: moderate@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <01bc615b$ddf0df40$0417b480@ph253.physics.lehigh.edu>
Now with 49 messages/commands. All organized into nice menus for easy
access without losing player control.
Trust me, this is WAY better than binding a few team messages to keys on
the keyboard, and typing will get you fragged no matter how fast you type.
This revision adds several new team messages, and drops several messages
that weren't that useful. The organization is even better too.
Please send me constructive suggestions.
Thanks, John
*************************************************************
SayTeam.rc ver 1.2 by John Laessig (Shane-xUx) 5/15/97
With help from the Unforgiven Gunmen:
http://www.mmcom.com/xUx
SayTeam.rc is a Quake command script for communicating
productively while playing Capture The Flag (CTF).
It executes say, say_team, and impulse commands using
different "two key presses" for each command.
It uses on-screen prompts as menus for the user to
keep track of all the messages and commands.
It currently can manage 49 messages or commands and
includes the flag and server status impulses.
It makes it easy for even novices to communicate with
their teamates and foes and to view the flag and server
status.
Also, expert ctf players will find this a valuable tool
they can modify to fit their own needs.
Using SayTeam.rc:
The F1 key displays this list of menu titles:
F2=Incoming F3=Help F4=Attack
F5=Position F6=MeetAt F7=Taunt
F8=Status / Impulses
A two key combination is used to select a message or
command.
1st Keypress: F2-F8 are used to select and display a
menu of messages or commands. The F1 key can then
cancel the first keypress before a message is sent.
2nd Keypress: F2-F8 sends the message.
All messages accept "Taunts" are say_team messages
that can only be seen by your team. "Taunts" can be seen
by all players.
Note: Impulses are more easily used if bound to
other more convenient keys. The impulse numbers are given
as reference for this.
Installation of sayteam.scr:
(adds sayteam.rc to your quake startup file)
1)copy or download sayteam.rc to the ctf directory
2)edit autoexec.cfg in the ctf directory adding:
exec sayteam.rc
Email any questions or comments:
mailto://jl0h@lehigh.edu
Find new versions at http://www.mmcom.com/xUx