quake/articles/1997/art-1440
Path: mantis!not-for-mail
From: quakelaunch@superlnk.demon.co.uk (Jools Chesters)
Newsgroups: rec.games.computer.quake.announce
Subject: QUAKELAUNCH, THE Quake launching utility, new version 5.20.97 released!
Date: 27 May 1997 17:45:45 +0100
Organization: Unknown organization
Lines: 82
Sender: moderate@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <338d034c.5250792@news.demon.co.uk>
***********************************************************
QUAKELAUNCH NOTIFICATION - NEW VERSION 5.20.97 NOW RELEASED
***********************************************************
The new version 5.20.97 is released as of 21st May 1997.
This new version is available to download now from the following web
address: www.superlnk.demon.co.uk/quakelaunch/
This new version is to replace the 3.1.97 version, this is a further
enhanced version with many new features, the major changes are listed
below:
+New front graphic and nice clap of thunder as it starts.:)
+Now has support for both mission packs, it will check when loaded if
they are there, if either of them can be seen, they must be
transferred into the QUAKEC directory to work properly with
Quakelaunch.
+When launching the appropriate list of maps will show, depending upon
which mission pack has been chosen from the 'Configuration screen'.
+If you want to put either of the mission packs back to the original
directories, the 'Misc' screen has buttons for doing so. Quakelaunch
must exit after you do this as it needs to have the PAK files in the
right place to run properly.
+The command line options have been changed so that you can choose
which version of Quake you are running.
+Right clicking on the command line edit box will allow you to switch
on and off options depending on which version you are running.
+If you are using WinQuake or GLQuake the Winmem parameter will change
on the main screen to Heapsize and will use the existing Winmem amount
but will multiply it up to kilobytes instead.
+Facility for each QuakeC patch to have it's own CONFIG.CFG file. If
Quakelaunch sees a CUSTOM.CFG in the ZIP it will execute it as well as
Quakelaunch's own CFG file.
+The ability to drag and drop files from explorer or the desktop into
either the map or QuakeC listboxes. Quakelaunch will move the file
into it's own directory, the original is deleted. It will recognise a
file that is not a ZIP and will not let you drop it.
+The screen for loading a previously saved game now shows the
filename, full map name, short map name, no. kills/total, no.
secrets/total and skill level.
+Quakelaunch will delete more types of files in the MAPS or QUAKEC
directories, it will now delete any TXT files and also PAK's, WAD's
and all subdirectories under the QUAKEC directory. So you should get
less warnings about files needing to be removed or zipped. (NOTE: you
still need to be careful not to leave files unzipped in the MAPS or
QUAKEC directories as they could well be erased.)
+The 'About' tab has been changed to 'Misc' as it now has buttons for
moving the mission packs back, it also has buttons to allow you to
jump directly to some of the top Quake websites. The Ironman and
Stomped servers are extremely useful as you can go to the page, save
it in the QUAKE directory and then point to it on the 'Configuration
screen', this way you can always get an up to date list of which Quake
servers are running and connect to them using Quakelaunch.
+Ten clicks to start has been changed to 10 seconds for unregistered.
WARNING!
========
When you run the setup program, if you have already installed
Quakelaunch and you are updating, be aware that there are certain
files you must choose not to overwrite. If you do you will lose your
configuration and registration information.
The following files should not be overwritten if you want to keep your
configuration settings:
1) QL.INI - Registration details and unzip program path etc.
2) QL_M.INI - Multi player details.
3) QL_P.INI - Password for startup (encrypted).
4) QL_1.DAT - The QuakeC patch dates/scores.
5) QL_2.DAT - The Maps dates/scores.
Any other files will be replaced by the new version, these shouldn't
affect any settings you have. The help file has also been updated to
reflect the new changes.
Please anyone let me know if there are any problems with this new
version, it has been beta tested quite well on the different versions
of Quake it can now support, but you never know!:)