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quake/articles/1997/art-1528



Path: mantis!not-for-mail


From: sbs@nobulk.wolfenet.com (Mike Vermeulen)


Newsgroups: rec.games.computer.doom.announce


Subject: DeeP 8.81 for DOS and DeeP97 9.50 for Win95 / NT 4.0 are out!


Date: 4 Aug 1997 12:03:50 +0100


Organization: Sensor Based Systems, Inc.


Lines: 171


Sender: moderate@jobstream.co.uk


Approved: quake@mantis.co.uk


Message-ID: <3402ab71.43249923@news.u.washington.edu>



Hello,



The latest releases of DeeP for DOS and DeeP97 for Win95 / NT 4.0 are


now available.



/-- Quick notes for DeeP97 --\



* Unzip DeeP97 into a temporary directory.


After unzipping, run SETUP. The rest is done by


the setup wizard. We recommend using Winzip to


open the zip file, then double clicking setup.exe.



* Please send all email regarding DeeP97 to sbs@wolfenet.com.


You'll get the fastest response from this address.



* Please read the included text file, DEEP9795.TXT,


before installing DeeP97.



/-- Quick notes for DeeP for DOS --\



* Unzip the files directly into the DeeP directory on your


hard drive (ie C:\DEEP).



* Please send all email regarding DeeP to sbs@wolfenet.com.


You'll get the fastest response from this address.



* Please read the included text file DEEP881S.TXT before running


DeeP for the first time.



/-- Download sites --\



DeeP97 (Win95/NT4.0)


~~~~~~~~~~~~~~~~~~~~



You can get DeeP97 now from:


* ftp://ftp.wolfenet.com/pub/sbs/deep97.zip


(Seattle, WA)


* ftp://ftp.pair.com/pub/sbs/deep9795.zip


(Pittsburgh, PA)


* Compuserve (look for DEEP97.ZIP)


* ftp://ftp.cdrom.com/pub/idgames/newstuff/deep9795.zip


(Walnut Creek, CA)



DeeP97 will be available shortly at:


* ftp://ftp.itar-tass.lv/DEEP/deep9795.zip


(Latvia)


* ftp://ftp.mrc-cpe.cam.ac.uk/pub/jong/games/deep9795.zip


(UK)



DeeP (DOS)


~~~~~~~~~~



You can get DeeP now from:


* ftp://ftp.wolfenet.com/pub/sbs/deep.zip


(Seattle, WA)


* ftp://ftp.pair.com/pub/sbs/deep881s.zip


(Pittsburgh, PA)


* ftp://ftp.cdrom.com/pub/idgames/newstuff/deep881s.zip


(Walnut Creek, CA)


* Compuserve (look for DEEP.ZIP)



DeeP will be available shortly at:


* ftp://ftp.itar-tass.lv/DEEP/deep881s.zip


(Latvia)


* ftp://ftp.mrc-cpe.cam.ac.uk/pub/jong/games/deep881s.zip


(UK)




/ -- What's new -- \



DeeP97 (Win95/NT 4.0)


~~~~~~~~~~~~~~~~~~~~~



We didn't really mean to release this so soon, but a slight


flaw was introduced in linedrawing with the new HEXEN


polyobject detection. This affects both DeePBSP (Hexen only)


and DeeP97.



Meanwhile, here are some more goodies:



1. Direct PWAD graphic import. Graphics drawing can now


directly import and paste a graphic from any PWAD. Makes


life a bit simpler!



2. Save Game Statistics information (F10, #1) now shows


the approximate Save Game File size. If you get close


to this limit, your level may not save properly


(from a discussion on Compuserve).



After many requests some COOL SOUND stuff:



3. Play any Sound PWAD lumps in file browser. Plays sounds


directly from PWADS or from IWADs. Now explore PWAD


sound files without having to open the file. Select


Open Pwad in the File menu and look around.



4. Play any external WAV files in file browser. For finding


creative sounds to replace the stock sounds. Select View


Wave in the Edit menu.



5. Import.WAV to sound lumps. Makes it easy to incorporate


original sounds into your work. Converts sampling rate


as required. Select Convert Wav to PWAD in Edit menu and


you're all set.



6. Export sound Lumps to WAV files. Customize the original


sounds with some extra reverb! Select Export Lump in File


menu.



7. Play any MIDI files in file browser. To be followed


later with more stuff. Select View Midi in Edit menu.



8. Play WAV entries while browsing QUAKE PAK files. Export


the QUAKE sounds and enhance your DOOM levels!



9. Play any CD track while editing. Just for fun. Select View


CD in Edit menu.



10. In Drawing mode, Cursor Keys also move map (if option


is set).



11. Extended QUAKE menu options for exploring


QUAKE files.



12. Caching Textures is now optional. If you have less than


32mb or memory you may benefit from this feature.



13. Support for CHEX cereal game, so your kids can have


fun too!




DeeP (DOS)


~~~~~~~~~~



1. This release is a bit earlier than intended, but the


HEXEN enhancements accidently introduced a line drawing


glitch. In addition, the shareware file was corrupted


during a file transfer!



So we fixed the linedrawing (as it used to be) and added


some more features from DeeP97 (anyone who registered 8.80


gets a free upgrade, if we haven't sent it yet,


just email us.)



2. New Save Game statistics instantly shows you if a level is


close to the save size limit (press F10).



3. Browsing PWADS identifies SOUND and MUS data (DeeP97 also


plays data).



4. New option to export a SOUND lump as a .WAV file.



5. New option to import a .WAV file and convert to a


PWAD with automatic frequency adjustment.



6. Support for CHEX cereal game, so your kids can have fun


too!




--



Mike Vermeulen




--> To reply via email please remove "nobulk." from my email address <--



/---


Visit the Official DeeP home page: http://www.wolfenet.com/~sbs/


Questions relating to DeeP? E-mail: sbs@wolfenet.com


---\