quake/articles/1997/art-920
Path: mantis!not-for-mail
From: Patrick McCormick
Newsgroups: rec.games.computer.quake.announce,rec.games.computer.quake.misc
Subject: bsp2wrl - Quake BSP to VRML converter
Date: 7 Jan 1997 15:38:59 -0000
Organization: Massachvsetts Institvte of Technology
Lines: 18
Sender: tony@jobstream.co.uk
Approved: quake@mantis.co.uk
Message-ID: <32D11E2B.197B@mit.edu>
We've written a Quake BSP map to VRML converter. Make previews of your
favorite maps for people to tour before they download!
You can find it (and all the Quake shareware level conversions) at:
http://web.mit.edu/pmccormi/www/bsp2wrl/
bsp2wrl outputs VRML 1.0, VRML 2.0, and OpenInventor. The VRML 2.0
doesn't have any more features than VRML 1.0 but is structured a bit
differently.
All lighting, viewpoints, texture mapping are properly implemented. On a
fast, memory-heavy machine with a good VRML browser, it looks just like
the real thing. Live3D works really well with the maps.
Pat McCormick (pmccormi@mit.edu)
Anthony Accardi (accardi@mit.edu)