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quake/articles/1997/art-920



Path: mantis!not-for-mail


From: Patrick McCormick


Newsgroups: rec.games.computer.quake.announce,rec.games.computer.quake.misc


Subject: bsp2wrl - Quake BSP to VRML converter


Date: 7 Jan 1997 15:38:59 -0000


Organization: Massachvsetts Institvte of Technology


Lines: 18


Sender: tony@jobstream.co.uk


Approved: quake@mantis.co.uk


Message-ID: <32D11E2B.197B@mit.edu>



We've written a Quake BSP map to VRML converter. Make previews of your


favorite maps for people to tour before they download!



You can find it (and all the Quake shareware level conversions) at:



http://web.mit.edu/pmccormi/www/bsp2wrl/



bsp2wrl outputs VRML 1.0, VRML 2.0, and OpenInventor. The VRML 2.0


doesn't have any more features than VRML 1.0 but is structured a bit


differently.



All lighting, viewpoints, texture mapping are properly implemented. On a


fast, memory-heavy machine with a good VRML browser, it looks just like


the real thing. Live3D works really well with the maps.



Pat McCormick (pmccormi@mit.edu)


Anthony Accardi (accardi@mit.edu)