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quake/articles/1997/art-959



Path: mantis!not-for-mail


From: hicks@goldrush.com (Cable Hicks)


Newsgroups: rec.games.computer.quake.announce,rec.games.computer.quake.editing


Subject: AdQuedit: New version out! (enhanced mip making and fixed bugs)


Date: 16 Jan 1997 17:56:48 -0000


Organization: Me


Lines: 30


Sender: tony@jobstream.co.uk


Approved: quake@mantis.co.uk


Message-ID: <5bk0g7$c0n@quartz.goldrush.com>



Hello people!


I've released a new version of my Quake


editor to the world, AdQuedit Version 1.1



Main changes are the bugs that were


found are gone. A big change is that


the mip making is near flawless now.


It reacts much better to fullbrights and


the quality of the output is much more


like Id's. Also, the mip making is much


faster now that I've thrown out the trig


functions.



You can get AdQuedit from my website


at: http://goldrush.com/~hicks/adquedit/



For those of you who have never heard of


it before, AdQuedit is a Quake editor that


lets you: make mips, make wads, make


paks, make sprites, edit bsp entities, edit


bsp textures, edit model skins, unpack,


pack, and works as a Quake launcher and


as an all around good editing environment.


It might do more than that, but that is all


I can remember right now.



Goodbye,


Cable Hicks


hicks@goldrush.com