quake/creation/CFV2
From: david.bostwick@chemistry.gatech.edu (David Bostwick)
Newsgroups: news.announce.newgroups,news.groups,rec.games.computer.doom.misc,rec.games.computer.quake.misc,comp.sys.ibm.pc.games.action,rec.games.computer.quake.announce
Subject: CFV: rec.games.computer.quake.{playing,servers}
Date: 18 Apr 1996 18:23:53 -0000
Organization: Usenet Volunteer Votetakers
Archive-Name: rec.games.computer.quake.playing
FIRST CALL FOR VOTES (of 2)
unmoderated group rec.games.computer.quake.playing
unmoderated group rec.games.computer.quake.servers
Newsgroups lines:
rec.games.computer.quake.playing Playing Quake and user-created levels.
rec.games.computer.quake.servers Setup and maintenance of servers.
Votes must be received by 23:59:59 UTC, 9 May 1996.
This vote is being conducted by a neutral third party. Questions about
the proposed group should be directed to the proponent. Questions about
the vote itself should be directed to the votetaker.
Proponent: Raphael Quinet
Votetaker: David Bostwick
RATIONALE: all groups
The computer game Quake, written by id Software (the makers of Doom)
was already very popular even before the first demo version was
released (on the 24th of February). Last year, on the 10th of
November, the first three groups in the rec.games.computer.quake.*
hierarchy passed their vote. Their creation was delayed until the 8th
of January because of possible trademark problems regarding the name
of the game, but they are available now. These are: r.g.c.q.announce,
r.g.c.q.editing, r.g.c.q.misc. The latter replaces the old group
alt.games.quake, which got more than 1800 articles per month until it
was removed or aliased to r.g.c.q.misc (on some servers, at least).
Since its creation, r.g.c.q.misc has received an average of more than 2000
articles per month, and the traffic is still increasing. Only three
groups were created at first, because we didn't want to create too many
groups about a game which was not yet available (read the section "why
three groups?" in the RFD for r.g.c.q.{announce,editing,misc}, which is
available on ftp.uu.net). But now that a first version of Quake has been
distributed, it is necessary to add new groups to the Quake hierarchy in
order to cover the new topics and even out the traffic. Statistics from
AltNet's server show that the traffic averaged 400-450 articles a day
during two weeks after the release of the test version of Quake. A new
test release or the shareware release will probably raise the traffic even
more. The most important addition to the existing hierarchy is a .playing
group which will cover all gameplay issues.
A mailing list dedicated to the technical discussion of Quake servers
had been running for several months (with 170+ subscribers), but had
to be closed because its traffic was too high. It has now been
restarted on a new server, but a newsgroup dedicated to this subject
has been requested several times, in order to reach a wider audience
and help more people who want to start their own server. Hence the
proposal for r.g.c.q.servers.
CHARTER: all groups
In general, cross-posting among discussion groups is strongly
discouraged. Articles posted to .announce can be cross-posted to
other relevant groups.
No binaries should be posted in these groups. When relevant, short
excerpts of source code or configuration files may be included in an
article, but binaries and code in general should be posted in a more
appropriate alt.binaries group: alt.binaries.games.quake.
END CHARTER.
CHARTER: rec.games.computer.quake.playing
Discussion about playing original or user-written Quake levels takes
place here. Topics include:
- how to complete the levels (in the original game or modified
versions) and how to find the weapons and secrets areas,
- playing tactics and keyboard/mouse movement techniques,
- discussions and comparisons of user-written levels,
- multi-player games and tournaments,
- announcements of new levels (if not already posted in .announce),
- announcements of new servers and how to connect to them.
Non-play-related topics belong in the .misc group.
END CHARTER.
CHARTER: rec.games.computer.quake.servers
This group is for technical discussion of Quake servers. It should
serve as a forum in which maintainers of public servers can exchange
information about the configuration of Quake servers. Setup questions
about large public servers (TCP/IP or modem) as well as local servers
(on a LAN running IPX or TCP/IP) can be posted here.
Announcements of new servers should be posted in .announce and may be
crossposted to .playing, but they should not be posted here.
Discussion about how to use a server from the client side (i.e. how to
play a multiplayer game) belongs in the .playing group.
END CHARTER.
DISTRIBUTION:
This CFV has been posted to the following newsgroups:
news.announce.newgroups, news.groups,
rec.games.computer.quake.announce, rec.games.computer.quake.misc,
comp.sys.ibm.pc.games.action, rec.games.computer.doom.misc
HOW TO VOTE
Delete everything above the top "-=-=-" line and delete everything below
the bottom -=-=-" line. Do not change anything between these lines,
except to add your name and vote.
Give your name on the line that asks for it. For each group, put your
vote in the brackets next to the group name. Valid entries are ABSTAIN,
CANCEL, NO, and YES. Anything else may generate an invalid vote. Don't
worry about changes in spacing or any quote characters (">") that your
reply may insert.
Mail the ballot to
to this should work, but check the "To:" line. Votes must be mailed
directly from the voter to the votetaker. Distributing pre-marked or
otherwise edited ballots is considered vote fraud.
Only one vote is allowed per person or per account. Votes will be
acknowledged by e-mail. If you have not received an acknowledgement
within a few days, contact the votetaker. It is your responsibility to be
certain your vote has been recorded correctly. If you want to change your
vote, you may vote again, but only the latest vote will be counted.
Addresses and votes of all voters will be published in the final vote ack.
The purpose of a Usenet vote is to determine the genuine interest of
people who would read a proposed newsgroup. Soliciting votes from
disinterested parties defeats this purpose. Please do not distribute this
CFV. If you must, direct people to the official CFV as posted in
news.groups. When in doubt, ask the votetaker.
-=-=- BEGINNING OF BALLOT: DELETE EVERYTHING ABOVE THIS LINE =-=-=-=-=-=-=
This ballot is available only from | FIRST CALL FOR VOTES |
postings in news.groups or by e-mail | REC.GAMES.COMPUTER.QUAKE |
from the votetaker. It is distributed |
blank. Votes are counted by computer, ==================================
and failure to use this ballot increases the possibility that the software
will be unable to process your vote properly. Do not edit this ballot
except to add your name and indicate your vote.
These are examples of how to mark the ballot. Do not vote here.
[ YES ] example.yes.vote
[ NO ] example.no.vote
[ ABSTAIN ] example.abstain.vote
[ CANCEL ] example.cancel.vote
The placement of the word within the brackets is not important, but use the
complete word, not just one letter.
Enter your name and indicate your vote in the spaces below.
------------------------------------------------------------------------
Give your real name here:
If you do not give your real name, your vote may be rejected.
[Your Vote] Group (Place your vote below in the brackets next to the group)
-------------------------------------------------------------------------
[ ] rec.games.computer.quake.playing
[ ] rec.games.computer.quake.servers
-=-=-=-= END OF BALLOT: DELETE EVERYTHING BELOW THIS LINE =-=-=-=-=-=-=