quake/creation/CFV3
From: votetaker@netagw.com (Bill Aten)
Newsgroups: news.announce.newgroups,news.groups,comp.sys.ibm.pc.games.action,rec.games.computer.doom.editing,rec.games.computer.quake.announce,rec.games.computer.quake.editing
Subject: CFV: rec.games.computer.quake.quake-c
Date: 23 Sep 1996 20:54:24 -0000
Organization: Usenet Volunteer Votetakers
Reply-To: quake-vote@netagw.com
Archive-Name: rec.games.computer.quake.quake-c
FIRST CALL FOR VOTES (of 2)
unmoderated group rec.games.computer.quake.quake-c
Newsgroups line:
rec.games.computer.quake.quake-c Modifying Quake with Quake-C.
Votes must be received by 23:59:59 UTC, 14 Oct 1996.
This vote is being conducted by a neutral third party. Questions about
the proposed group should be directed to the proponent.
Proponent: Raphael Quinet
Votetaker: Bill Aten
RATIONALE: rec.games.computer.quake.quake-c
The computer game Quake, by id Software (the makers of Doom), is more
customizable than its predecessors Doom, Heretic, Hexen and other
games based on the same engine, as the behavior of a game is
controlled by scripts written in Quake-C, a language using a syntax
similar to C. Quake-C is currently discussed in several places,
including the existing group rec.games.computer.quake.editing and the
quake-c mailing list. The mailing list gets up to 100 messages per
day and has a high number of subscribers (more than 400 at the time of
this writing). Due to the high traffic, many people had to unsubscribe
and the list is now fully moderated. A newsgroup would provide a more
efficient way of sharing the information. Also, this would move the
Quake-C topics out of the r.g.c.q.editing group, which could then
concentrate mostly on level- and model-editing discussions.
CHARTER: rec.games.computer.quake.quake-c
This group is for discussing Quake-C, the language which defines
Quake's behavior. All technical topics related to Quake-C are
allowed, such as programming tricks and special effects, how to enable
some features, etc. Level editing topics do not belong here and
should be posted in .editing.
Excerpts of source code may be posted here, as long as they are
reasonably short (not more than a few dozen lines). Longer scripts or
compiled code should only be announced here and posted in a binaries
group (alt.binaries.games.quake) or uploaded on a FTP or WWW server.
END CHARTER.
HOW TO VOTE:
Extract the ballot from the CFV by deleting everything before and after
the "BEGINNING OF BALLOT" and "END OF BALLOT" lines. Don't worry about
the spacing of the columns or any quote characters (">") that your
reply inserts.
PLEASE, do not send the entire CFV back to me as this mail is archived.
Mark the ballot and then MAIL it to:
Just "replying" to this message should work, but check the "To:" line.
In order to properly record your vote, please provide your REAL NAME and
indicate your desired vote in the appropriate locations inside the ballot.
Examples of how to properly indicate your vote:
[ YES ] example.yes.vote
[ NO ] example.no.vote
[ ABSTAIN ] example.abstention
[ CANCEL ] example.cancellation
*** PLEASE ***
DO NOT alter, modify, or delete any other information in this ballot!
If you do, the voting software will probably reject your vote.
===== BEGINNING OF BALLOT: Delete everything BEFORE this line =====
-------------------------------------------------------------------
rec.games.computer.quake.quake-c Ballot
-------------------------------------------------------------------
Please provide your real name, or your vote may be rejected. Place
ONLY your name (ie. do NOT include your e-mail address or any other
information; ONLY your name) on the next line beside "Voter name:".
Voter name:
-------------------------------------------------------------------
Insert YES, NO, ABSTAIN, or CANCEL inside the brackets for each
newsgroup listed below (do not delete the newsgroup name):
Your Vote Newsgroup
--------- ---------
[ ] rec.games.computer.quake.quake-c
-------------------------------------------------------------------
===== END OF BALLOT: Delete everything AFTER this line ============
IMPORTANT VOTING PROCEDURE NOTES:
Standard Guidelines for voting apply. Only one vote per person, no
more than one vote per account. Votes must be mailed directly from
the voter to the votetaker. Anonymous, forwarded, or proxy votes
are not valid. Votes mailed by WWW/HTML/CGI forms are considered
to be anonymous votes.
Vote counting is automated. Failure to follow these directions may
mean that your vote does not get counted. If you do not receive an
acknowledgment of your vote within three days, contact the votetaker
about the problem. It's your responsibility to make sure your vote
is registered correctly. Duplicate votes are resolved in favor of
the most recent valid vote. Names, addresses, and votes of all voters
will be published in the final voting results post.
DO NOT redistribute this CFV in any manner whatsoever. The purpose of
a Usenet vote is to determine the genuine interest of persons who would
read a proposed newsgroup. Soliciting votes from disinterested parties
defeats this purpose. Only the votetaker, the news.announce.newgroups
moderator, and the proponent (if specifically authorized by the votetaker)
are permitted to distribute copies of this CFV.
Distribution of pre-marked or otherwise modified copies of this CFV is
generally considered voting fraud and should be reported immediately to
the votetaker or the UVV
is determined to have occurred, it is standard operating procedure to
delete ALL votes submitted by the violator. When in doubt, ask the
votetaker.
DISTRIBUTION:
The only official sources for copies of this CFV are the locations listed
below and the votetaker's e-mail CFV server which can be reached at
This CFV has been cross-posted to:
news.announce.newgroups, news.groups, comp.sys.ibm.pc.games.action,
rec.games.computer.doom.editing, rec.games.computer.quake.announce,
rec.games.computer.quake.editing