quake/creation/RFD2
From: quinet@montefiore.ulg.ac.be (Raphael Quinet)
Newsgroups: news.announce.newgroups,news.groups,rec.games.computer.quake.announce,rec.games.computer.quake.misc,comp.sys.ibm.pc.games.action,rec.games.computer.doom.misc
Subject: RFD: rec.games.computer.quake.{playing,programmer,servers}
Date: 6 Mar 1996 20:53:01 -0000
Organization: .
Message-ID: <826145579.24330@uunet.uu.net>
Archive-Name: rec.games.computer.quake.playing
REQUEST FOR DISCUSSION (RFD)
unmoderated group rec.games.computer.quake.playing
unmoderated group rec.games.computer.quake.programmer
unmoderated group rec.games.computer.quake.servers
Newsgroups lines:
rec.games.computer.quake.playing Playing Quake and user-created levels.
rec.games.computer.quake.programmer Programming in QuakeC.
rec.games.computer.quake.servers Setup and maintainance of servers.
This is a formal Request for Discussion (RFD) for the creation of
three world-wide unmoderated Usenet newsgroups
rec.games.computer.quake.*. This is not a Call for Votes (CFV); you
cannot vote at this time. Procedural details are below.
RATIONALE: all groups
The computer game Quake, written by id Software (the makers of Doom)
was already very popular even before the first demo version was
released (on the 24th of February). Last year, on the 10th of
November, the first three groups in the rec.games.computer.quake.*
hierarchy passed their vote. Their creation was delayed until the 8th
of January because of possible trademark problems regarding the name
of the game, but they are available now. These are: r.g.c.q.announce,
r.g.c.q.editing, r.g.c.q.misc. The latter replaces the old group
alt.games.quake, which got more than 1800 articles per month until it
was removed or aliased to r.g.c.q.misc (on some servers, at least).
Since its creation, r.g.c.q.misc has received an average of more than
2000 articles per month, and the traffic is still increasing. Only
three groups were created at first, because we didn't want to create
too many groups about a game which was not yet available (read the
section "why three groups?" in the RFD for
r.g.c.q.{announce,editing,misc}, which is available on ftp.uu.net).
But now that a first version of Quake has been distributed, it is
necessary to add new groups to the Quake hierarchy in order to cover
the new topics and even out the traffic. Statistics from AltNet's
server show that the traffic averages 400-450 articles a day since
Monday Feb 26. The most important addition to the existing hierarchy
is a .playing group which will cover all gameplay issues.
Quake is more customizable than its predecessors Doom, Heretic, Hexen
and other games based on the same engine, as the behaviour of a game
is controlled by scripts written in QuakeC, a language using a syntax
similar to C. The traffic in r.g.c.q.editing is increasing at a fast
rate, as new editors and tools are developed. Considering the
success of its cousin r.g.c.doom.editing, it is better to separate the
topics related to QuakeC from the level editing discussions. A new
group, r.g.c.q.programmer, will help the people who want to become
familiar with the language and discuss the technical issues related to
it.
A mailing list dedicated to the technical discussion of Quake servers
had been running for several months (with 170+ subscribers), but had
to be closed because its traffic was too high. It has now been
restarted on a new server, but a newsgroup dedicated to this subject
has been requested several times, in order to reach a wider audience
and help more people who want to start their own server. Hence the
proposal for r.g.c.q.servers.
CHARTER: all groups
[ This is a copy of the charter for the existing r.g.c.q.* groups. ]
In general, cross-posting among discussion groups is strongly
discouraged. Articles posted to .announce can be cross-posted to
other relevant groups.
No binaries should be posted in these groups. When relevant, short
excerpts of source code or configuration files may be included in an
article, but binaries and code in general should be posted in a more
appropriate alt.binaries group (such as alt.binaries.quake if this
group is available).
END CHARTER.
CHARTER: rec.games.computer.quake.playing
Discussion about playing original or user-written Quake levels takes
place here. Topics include:
- how to complete the levels (in the original game or modified
versions) and how to find the weapons and secrets areas,
- playing tactics and keyboard/mouse movement techniques,
- discussions and comparisons of user-written levels,
- multi-player games and tournaments,
- announcements of new levels (if not already posted in .announce),
- announcements of new servers and how to connect to them.
Non-play-related topics belong in the .misc group.
END CHARTER.
CHARTER: rec.games.computer.quake.programmer
This group is for discussing QuakeC, the language which defines
Quake's behaviour. All technical topics related to QuakeC are
allowed, such as programming tricks and special effects, how to enable
some features, etc. Level editing topics do not belong here and
should be posted in .editing.
Excerpts of source code may be posted here, as long as they do not
exceed about 150 lines. Longer scripts or compiled code should only
be announced here and posted in a binaries group or uploaded on a ftp
or http server.
END CHARTER.
CHARTER: rec.games.computer.quake.servers
This group is for technical discussion of Quake servers. It should
serve as a forum in which maintainers of public servers can exchange
information about the configuration of Quake servers. Setup questions
about large public servers (TCP/IP or modem) as well as local servers
(on a LAN running IPX or TCP/IP) can be posted here.
Announcements of new servers should be posted in .announce and may be
crossposted to .playing, but they should not be posted here.
Discussion about how to use a server from the client side (i.e. how to
play a multiplayer game) belongs in the .playing group.
END CHARTER.
PROCEDURE:
This is a request for discussion, not a call for votes. In this phase
of the process, any potential problems with the proposed newsgroups
should be raised and resolved. The discussion period will continue
for a minimum of 21 days (starting from when the first RFD for this
proposal is posted to news.announce.newgroups), after which a Call For
Votes (CFV) may be posted by a neutral vote taker if the discussion
warrants it. Please do not attempt to vote until this happens.
All discussion of this proposal should be posted to news.groups.
This RFD attempts to comply fully with the Usenet newsgroup creation
guidelines outlined in "How to Create a New Usenet Newsgroup" and "How
to Format and Submit a New Group Proposal". Please refer to these
documents (available in news.announce.newgroups) if you have any
questions about the process.
DISTRIBUTION:
This RFD has been posted to the following newsgroups:
news.announce.newgroups, news.groups,
rec.games.computer.quake.announce, rec.games.computer.quake.misc,
comp.sys.ibm.pc.games.action, rec.games.computer.doom.misc
and following mailing list:
quake-servers@premier.net (technical discussion of Quake servers)
Send a message with the single word "info" in the body to
-
Proponent: Raphael Quinet
From: Raphael.Quinet@eed.ericsson.se (Raphael Quinet)
Newsgroups: rec.games.computer.quake.misc,alt.games.quake,alt.games.upcoming-3d
Subject: Announce: RFD: rec.games.computer.quake.{playing,programmer,servers}
Date: 7 Mar 1996 11:13:29 GMT
Organization: Ericsson Eurolab Deutschland GmbH
Followup-To: poster
Greetings, fellow Quake players!
The creation of three additional groups for Quake is now being discussed
in news.groups. These groups will cover new topics that appeared since
the test version of Quake was released and will even out the traffic in
rec.games.computer.quake.misc.
The proposed groups are:
rec.games.computer.quake.playing Playing Quake and user-created levels.
rec.games.computer.quake.programmer Programming in QuakeC.
rec.games.computer.quake.servers Setup and maintainance of servers.
The official Request For Discussion (RFD) for these groups has been posted
to the following groups, and I encourage you to get a copy from there:
news.announce.newgroups, news.groups,
rec.games.computer.quake.announce, rec.games.computer.quake.misc,
comp.sys.ibm.pc.games.action, rec.games.computer.doom.misc
Please take the time to read the whole RFD before replying to it. Also
note that, as with all Usenet RFDs, the discussion should take place in
news.groups only, and not in other groups. If you want to participate,
I suggest that you subscribe to news.groups.
Misc notes:
- The RFD was written a long time ago and was submitted last week to the
moderator of news.announce.newgroups. It was only approved and posted
last night.
- The RFD could not be cross-posted to alt.games.quake because Usenet
RFDs cannot be posted to alt groups which are not available at UUnet.
That's why I am posting this separate announcement, for those whose
server is still carrying alt.games.quake and who haven't discovered
the r.g.c.q.* groups yet.
-Raphael
--
+---------------------------------------------------------------------------+
| WWW: http://www.montefiore.ulg.ac.be/~quinet |
| E-mail: Raphael.Quinet@eed.ericsson.se or quinet@montefiore.ulg.ac.be |
| S-mail: Raphael Quinet, 9 rue des Martyrs, 4550 Nandrin (Belgium) |
+---------------------------------------------------------------------------+
From: quinet@montefiore.ulg.ac.be (Raphael Quinet)
Newsgroups: news.announce.newgroups,news.groups,rec.games.computer.quake.announce,rec.games.computer.quake.misc,comp.sys.ibm.pc.games.action,rec.games.computer.doom.misc
Subject: 2nd RFD: rec.games.computer.quake.{playing,servers}
Date: 26 Mar 1996 21:02:46 -0000
Organization: .
Message-ID: <827874164.201@uunet.uu.net>
Archive-Name: rec.games.computer.quake.playing
REQUEST FOR DISCUSSION (RFD)
unmoderated group rec.games.computer.quake.playing
unmoderated group rec.games.computer.quake.servers
CHANGES from previous RFD:
The proposal to create rec.games.computer.quake.programmer has been
removed. There is not enough information available for the moment
about "Quake C". If the need for this group arises once the final
version of the game is released, it will be part of a new RFD. Minor
updates have also been made to the "rationale" section.
Newsgroups lines:
rec.games.computer.quake.playing Playing Quake and user-created levels.
rec.games.computer.quake.servers Setup and maintainance of servers.
This is a formal Request for Discussion (RFD) for the creation of two
world-wide unmoderated Usenet newsgroups
rec.games.computer.quake.playing and rec.games.computer.quake.servers.
This is not a Call for Votes (CFV); you cannot vote at this time.
Procedural details are below.
RATIONALE: all groups
The computer game Quake, written by id Software (the makers of Doom)
was already very popular even before the first demo version was
released (on the 24th of February). Last year, on the 10th of
November, the first three groups in the rec.games.computer.quake.*
hierarchy passed their vote. Their creation was delayed until the 8th
of January because of possible trademark problems regarding the name
of the game, but they are available now. These are: r.g.c.q.announce,
r.g.c.q.editing, r.g.c.q.misc. The latter replaces the old group
alt.games.quake, which got more than 1800 articles per month until it
was removed or aliased to r.g.c.q.misc (on some servers, at least).
Since its creation, r.g.c.q.misc has received an average of more than
2000 articles per month, and the traffic is still increasing. Only
three groups were created at first, because we didn't want to create
too many groups about a game which was not yet available (read the
section "why three groups?" in the RFD for
r.g.c.q.{announce,editing,misc}, which is available on ftp.uu.net).
But now that a first version of Quake has been distributed, it is
necessary to add new groups to the Quake hierarchy in order to cover
the new topics and even out the traffic. Statistics from AltNet's
server show that the traffic averaged 400-450 a day during two weeks
after the release of the test version of Quake. A new test release or
the shareware release will probably raise the traffic even more. The
most important addition to the existing hierarchy is a .playing group
which will cover all gameplay issues.
A mailing list dedicated to the technical discussion of Quake servers
had been running for several months (with 170+ subscribers), but had
to be closed because its traffic was too high. It has now been
restarted on a new server, but a newsgroup dedicated to this subject
has been requested several times, in order to reach a wider audience
and help more people who want to start their own server. Hence the
proposal for r.g.c.q.servers.
CHARTER: all groups
[ This is a copy of the charter for the existing r.g.c.q.* groups. ]
In general, cross-posting among discussion groups is strongly
discouraged. Articles posted to .announce can be cross-posted to
other relevant groups.
No binaries should be posted in these groups. When relevant, short
excerpts of source code or configuration files may be included in an
article, but binaries and code in general should be posted in a more
appropriate alt.binaries group (such as alt.binaries.quake if this
group is available).
END CHARTER.
CHARTER: rec.games.computer.quake.playing
Discussion about playing original or user-written Quake levels takes
place here. Topics include:
- how to complete the levels (in the original game or modified
versions) and how to find the weapons and secrets areas,
- playing tactics and keyboard/mouse movement techniques,
- discussions and comparisons of user-written levels,
- multi-player games and tournaments,
- announcements of new levels (if not already posted in .announce),
- announcements of new servers and how to connect to them.
Non-play-related topics belong in the .misc group.
END CHARTER.
CHARTER: rec.games.computer.quake.servers
This group is for technical discussion of Quake servers. It should
serve as a forum in which maintainers of public servers can exchange
information about the configuration of Quake servers. Setup questions
about large public servers (TCP/IP or modem) as well as local servers
(on a LAN running IPX or TCP/IP) can be posted here.
Announcements of new servers should be posted in .announce and may be
crossposted to .playing, but they should not be posted here.
Discussion about how to use a server from the client side (i.e. how to
play a multiplayer game) belongs in the .playing group.
END CHARTER.
PROCEDURE:
This is a request for discussion, not a call for votes. In this phase
of the process, any potential problems with the proposed newsgroups
should be raised and resolved. The discussion period will continue
for a minimum of 21 days (starting from when the first RFD for this
proposal is posted to news.announce.newgroups), after which a Call For
Votes (CFV) may be posted by a neutral vote taker if the discussion
warrants it. Please do not attempt to vote until this happens.
All discussion of this proposal should be posted to news.groups.
This RFD attempts to comply fully with the Usenet newsgroup creation
guidelines outlined in "How to Create a New Usenet Newsgroup" and "How
to Format and Submit a New Group Proposal". Please refer to these
documents (available in news.announce.newgroups) if you have any
questions about the process.
DISTRIBUTION:
This RFD has been posted to the following newsgroups:
news.announce.newgroups, news.groups,
rec.games.computer.quake.announce, rec.games.computer.quake.misc,
comp.sys.ibm.pc.games.action, rec.games.computer.doom.misc
and following mailing list:
quake-servers@premier.net (technical discussion of Quake servers)
Send a message with the single word "info" in the body to
-
Proponent: Raphael Quinet