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quake/periodic/agqr_faq



From: kapi@gamers.org


Newsgroups: alt.games.quake,rec.games.computer.quake.misc


Subject: FAQ: replacement of a.g.q by rec.games.computer.quake.*


Organization: none


Approved: kapi@gamers.org


Followup-To: poster


Keywords: Quake newsgroups replacement




FAQ: replacement of a.g.q by rec.games.computer.quake.*


=======================================================


Last edited on: $Date: 1997/02/18 01:19:21 $


Revision: $Revision: 1.14 $




1) What is this FAQ?


--------------------



This is a list of answers to some questions that have been posted


several times in the Quake newsgroups about the purpose of these


groups. This is not a FAQ about the game itself. If you want some


info about Quake, you should read the Quake Mini-FAQ which is posted


weekly in rec.games.computer.quake.announce.



Many people have posted questions about the move from


alt.games.quake to the rec.games.computer.quake.* hierarchy.


Although the answers to these questions have been posted several


times, they had never been summarised and they were often


misunderstood. This FAQ will hopefully provide these answers in a


clear and consise way and will help you to get a better


understanding of the situation.



I will accept any additions or corrections to the answers provided in


this FAQ. Comments from those who support or are opposed to the move


to the new groups are equally welcome. They will be added to this FAQ


as long as they provide accurate and helpful answers. Send your


suggestions to me at .



Several Quake players and news administrators have provided answers


and suggestions for this FAQ. Most of the answers have been written


by Raphael Quinet, so blame him if you think that some of them are


wrong. :-) If you contribute to this FAQ, you can choose to have


your name added to this hall of flame.




2) Why did the Quake groups move to rec.games.computer.quake.*?


---------------------------------------------------------------



- Propagation. Since there are no formal rules for creating and


removing groups in the alt.* hierarchy, some sites only carry a


limited set of alt.* groups, or do not carry any of them because of


the additional workload they put on the administrator. On the other


hand, most sites carry groups in the rec.* hierarchy. In 1995, the


readers of a.g.q chose to move to the rec.* hierarchy in order to


reach a wider audience and make sure that nobody is deprived from the


information about Quake.



- Better structure. Six groups are available in the r.g.c.q.*


hierarchy (.announce, .editing, .misc, .playing, .quake-c,


.servers), each with its own set of topics, so that readers can


easily choose the articles in which they are interested.



- Presence of a moderated r.g.c.q.announce group. This is very useful


for those who don't have the time to browse the discussion groups or


who pay for their newsfeed and only want to read the important


announcements in a low-traffic group. Also, the articles are checked


by the moderator before they are posted, so the information is more


accurate.



- Room for expansion. Three groups (.announce, .editing, .misc) were


created at first, in January 1996. When the traffic increased, two


additional groups (.playing, .servers) were added in May. The


latest addition is the .quake-c group, which was created in October.


All these groups have a good propagation, which would not have been


possible if thay had been created as sub-groups of alt.games.quake,


because it is now very difficult to create a group in the alt.*


hierarchy with a good propagation. This is a consequence of the


expansion of the Internet in the last year(s) and the increased


number of people trying to abuse the freedom of creating alt.*


groups by creating "joke" groups, thus causing some admins to ignore


all future requests for groups.




3) Why was it necessary to replace a.g.q by r.g.c.q.misc instead of


simply adding the new groups and keeping the old one?


-------------------------------------------------------------------



- Avoiding the duplication of resources. Keeping groups in two


hierarchies would lead to a large number of cross-postings or


information posted twice. This is a waste of resources and of


reader's time. Besides, cross-posts between a single group and a


hierarchy of several groups (each with its own charter) would increase


the number of articles that are posted in the wrong part of the new


hierarchy and thus reduce the benefits of having a well-structured


set of groups.



- Helping the newcomers. It is unfortunately easier to find the old


group than the new ones, because the groups are sorted in alphabetical


order and r.g.c.q.* is located further down in the list of groups and


deeper in the hierarchy (five levels instead of three). Keeping the


old group would imply that some newcomers would not find the new ones


easily and would be lost for several days or weeks in a.g.q before


they can find the FAQ and other useful documents in r.g.c.q.*, as well


as getting help from more experienced readers.



- Ensuring that everybody can get the information about Quake. Since


a.g.q had a spotty propagation (this was already the case before it


was replaced by r.g.c.q.misc), people who only read that group do not


get all articles and would miss some information. Also, because many


people can get the r.g.c.q.* groups and cannot get a.g.q, they would


be deprived from the information posted in the old group (unless all


articles are cross-posted, but then we are back to the duplication of


resources).




4) Who decided what, and when?


------------------------------



- The creation of new groups for Quake was discussed in


alt.games.quake in August 1995. A mailing list (quake-proposal) was


created for this purpose and after a few weeks (on the 19th of


September), a formal Request For Discussion (RFD) was posted to all


related groups. On the 20th of October, this was followed by a Call


For Votes (CFV), asking the readers of alt.games.quake to vote for or


against the move to the new groups. The results were published on the


10th of November and showed that a large majority of readers (199:43)


voted for the new groups. The full text of the RFD, CFV and results


of the Usenet vote are available on ftp.uu.net, at the following URL:


ftp://ftp.uu.net/usenet/news.announce.newgroups/rec/rec.games.computer.quake


The three groups were officially created on the 8th of January by


David C. Lawrence, the moderator of news.announce.newgroups.



- The replacement of a.g.q was part of the RFD for the new groups.


The RFDs for rec.* groups have no direct power over the alt.*


hierarchy, for which the creation and removal of groups should be


discussed in alt.config. But the results of the vote give useful


indications (like an opinion poll would) and are usually appreciated


by the Usenet administrators who read alt.config. On the 31st of


January, a double proposal was posted, including the creation of


alt.games.upcoming-3d and the removal of alt.games.quake. This


proposal was discussed both in alt.games.quake and alt.config. Two


weeks later, a control message was sent, suggesting to alias a.g.q


to r.g.c.q.misc, so that all messages would be directed to the new


group automatically. As is always the case with alt.* groups, the


decision of removing, aliasing or keeping the old group at each site


was left up to the administrator of that site.



- The way Usenet works, regarding the creation or removal of groups,


is often confusing. Several articles try to describe it and you


should read them if you want more information about this. Take a look


in news.announce.newusers and news.answers, and read the following


articles: "What is Usenet?", "What is Usenet? A second opinion.",


"How to Create a New Usenet Newsgroup", "Guidelines on Usenet


Newsgroup Names". Read them in that order if possible. They will


give you more information and explain things better than this FAQ.


Once you have read these articles, you should also take a look at:


http://www.tezcat.com/~haz1/alt/faqindex.html




5) I didn't know all that. How was I supposed to know?


-------------------------------------------------------



If you never saw an article discussing the move to the r.g.c.q.*


groups or announcing the replacement of a.g.q by r.g.c.q.misc, you


probably didn't read a.g.q between August 1995 and March 1996. Or


maybe you subscribed to the Quake groups after the release of the


test version of Quake and you are wondering what is happening to the


newsgroups (maybe you were lost in the noise that followed the


release). During the RFD and CFV period in 1995, a lot of articles


were posted in a.g.q about the creation of the new groups.



During January and February 1996, several threads of discussion were


cross-posted in a.g.q and r.g.c.q.misc, proposing and then


announcing the replacement of the old group by r.g.c.q.misc. These


articles have certainly expired on your server, but you can use the


old database of DejaNews and do a search on the following subjects:


"PROPOSALS: alt.games.upcoming-3d, removal of alt.games.quake",


"NOTICE: removal of alt.games.quake", "Please move to


rec.games.computer.quake.misc or alt.games.upcoming-3d". The move


to the new groups was also announced several times in the Quake


Mini-FAQ and in the "alt.games.quake FAQ", in order to make sure


that all readers were aware of this.



Between the 1st of February and the 11th of March 1996, a total of 274


articles about the move to r.g.c.q.* were posted in various groups and


218 of them were posted or cross-posted in alt.games.quake (not


counting the periodical postings of the FAQs).




6) Why do I still see alt.games.quake at my site?


-------------------------------------------------



Some sites ignore all rmgroup control messages for alt.* groups and


only remove a group if it had no traffic for three months or more.


On these servers, the only way to make sure that alt.games.quake is


removed or aliased to rec.games.computer.quake.misc is to e-mail the


news administrator (usually by sending a message to the address


"news", "newsmaster" or "usenet" at your site) or wait until no more


messages are posted in this group... which will probably never


happen because of the amount of spam cross-posted all over Usenet.




7) Can I do something about this? How can I help?


--------------------------------------------------



- If your site is still carrying alt.games.quake, you should get in


touch with your news administrator and ask him/her to alias it to


rec.games.computer.quake.misc, preparatory to removing it when the


traffic dies down. The address of your news administrator should be


something like "news", "newsmaster" or "usenet".



- Stop posting in alt.games.quake and post only in the new r.g.c.q.*


groups. By posting in a.g.q, you are increasing the traffic and


making it more difficult to remove the group. The traffic is


decreasing, but very slowly. If you stop posting there, the traffic


will drop down quickly and it will be easier for you and others to


convince your news administrators that a.g.q should be replaced. If


you are replying to an article which is cross-posted, make sure that


you remove alt.games.quake from the list of followups.




8) What other related groups exist?


-----------------------------------



- alt.games.upcoming-3d, for those who liked the atmosphere of the old


alt.games.quake, with the rumours and speculation about Quake. Since


the release of the test version of Quake, this kind of discussion is


less frequent. However, other 3D games are under development or in


project, and it can be fun to compare them or speculate about them in


alt.games.upcoming-3d.



- alt.binaries.games.quake, for posting files which are related to


Quake (new levels, patches, editors, etc.). This is not a discussion


group, so you should only post binaries there. Discussion should take


place in the other groups (use r.g.c.q.misc or r.g.c.q.editing, as


appropriate).




... and remember: Quake is a game. Just a game ...



-------------------- End of FAQ --------------------