// SnipePlugin.h : main header file for the IE DLL

#if !defined(AFX_IE_H__58C0982D_D8D2_11D3_83A5_00E0811049D9__INCLUDED_)
#define AFX_IE_H__58C0982D_D8D2_11D3_83A5_00E0811049D9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

/////////////////////////////////////////////////////////////////////////////
// CSnipePluginApp
// See CSnipePluginApp.cpp for the implementation of this class
//

class HPolyModel;

class CSnipePluginApp : public CWinApp
{
public:
	CSnipePluginApp();

   BOOL ImportLWO(HPolyModel *obj, const char *strFileName);

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSnipePluginApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

	//{{AFX_MSG(CGtrApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_IE_H__58C0982D_D8D2_11D3_83A5_00E0811049D9__INCLUDED_)
