//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by testgame.rc
//
#define IDM_ABOUTBOX                    0x0010
#define IDD_ABOUTBOX                    100
#define IDS_ABOUTBOX                    101
#define IDD_TESTGAME_DIALOG             102
#define IDP_SOCKETS_INIT_FAILED         103
#define IDR_MAINFRAME                   128
#define IDC_CONNECT                     1000
#define IDC_DISCONNECT                  1001
#define IDC_CAM00                       1002
#define IDC_CAM01                       1003
#define IDC_CAM02                       1004
#define IDC_CAM03                       1005
#define IDC_INST00                      1005
#define IDC_CAM10                       1006
#define IDC_CAM11                       1007
#define IDC_CAM12                       1008
#define IDC_CAM13                       1009
#define IDC_INST10                      1009
#define IDC_CAM20                       1010
#define IDC_CAM21                       1011
#define ICD_CAM22                       1012
#define IDC_INST20                      1012
#define IDC_CAM23                       1013
#define IDC_INST01                      1013
#define IDC_CAM30                       1014
#define IDC_INST11                      1014
#define IDC_CAM31                       1015
#define IDC_INST21                      1015
#define IDC_CAM32                       1016
#define IDC_INST02                      1016
#define IDC_CAM33                       1017
#define IDC_INST12                      1017
#define IDC_CAM22                       1018
#define IDC_INST22                      1019
#define IDC_INSTNAME                    1020
#define IDC_INST03                      1021
#define IDC_INST13                      1022
#define IDC_INST23                      1023
#define IDC_INST30                      1024
#define IDC_INST31                      1025
#define IDC_INST32                      1026
#define IDC_CAM35                       1027
#define IDC_INST33                      1027

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        129
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1019
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
