#include "smlmath.h"
SMLLine class defines a line in 3D space that extends from a start point to an end point.
SMLVec3f start;
Begining of the line.
SMLVec3f end;
End of the line.
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SMLLIBENTRY SMLLine(const SMLVec3f& start, const SMLVec3f& end);
SMLLine object constructor.
start - begining of the line.
end - end of the line
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SMLLIBENTRY SMLLine();
Default SMLLine object constructor.
No.
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